Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4VisCommandsMultithreading.cc
Go to the documentation of this file.
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27
28// /vis/multithreading commands - John Allison 29th September 2015
29
30#include "G4Types.hh"
31#ifdef G4MULTITHREADED
32
34
36#include "G4UIcmdWithAString.hh"
37#include "G4VisManager.hh"
38
39////////////// /vis/multithreading/actionOnEventQueueFull ///////////////////////////////////////
40
41G4VisCommandMultithreadingActionOnEventQueueFull::G4VisCommandMultithreadingActionOnEventQueueFull()
42{
43 G4bool omitable;
44 fpCommand = new G4UIcmdWithAString("/vis/multithreading/actionOnEventQueueFull", this);
45 fpCommand->SetGuidance("When event queue for drawing gets full:");
46 fpCommand->SetGuidance("wait: event processing waits for vis manager to catch up.");
47 fpCommand->SetGuidance("discard: events are discarded for drawing.");
48 fpCommand->SetCandidates("wait discard");
49 fpCommand->SetParameterName ("wait", omitable = true);
50 fpCommand->SetDefaultValue ("wait");
51}
52
53G4VisCommandMultithreadingActionOnEventQueueFull::~G4VisCommandMultithreadingActionOnEventQueueFull()
54{
55 delete fpCommand;
56}
57
58G4String G4VisCommandMultithreadingActionOnEventQueueFull::GetCurrentValue(G4UIcommand*)
59{
60 return "";
61}
62
63void G4VisCommandMultithreadingActionOnEventQueueFull::SetNewValue(G4UIcommand*, G4String newValue)
64{
65 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
66
67 if (newValue == "wait") {
68 fpVisManager->SetWaitOnEventQueueFull(true);
69 } else {
70 fpVisManager->SetWaitOnEventQueueFull(false);
71 }
72
73 if (verbosity >= G4VisManager::confirmations) {
74 G4cout <<
75 "When event queue for drawing is full,";
76 if (fpVisManager->GetWaitOnEventQueueFull()) {
77 G4cout << " event processing will wait";
78 } else {
79 G4cout << " events will be discarded for drawing";
80 }
81 G4cout << G4endl;
82 }
83}
84
85////////////// /vis/multithreading/maxEventQueueSize ///////////////////////////////////////
86
87G4VisCommandMultithreadingMaxEventQueueSize::G4VisCommandMultithreadingMaxEventQueueSize()
88{
89 G4bool omitable;
90 fpCommand = new G4UIcmdWithAnInteger("/vis/multithreading/maxEventQueueSize", this);
91 fpCommand->SetGuidance
92 ("Defines maximum event queue size. N <=0 means \"unlimited\".");
93 fpCommand->SetGuidance
94 ("If adding an event to the visualisation event queue would cause the"
95 " queue size to exceed this value:");
96 fpCommand->SetGuidance
97 (" if actionOnEventQueueFull==wait the worker threads are paused for a short"
98 " time to give the visualisation manager a chance to catch up.");
99 fpCommand->SetGuidance
100 (" if actionOnEventQueueFull==discard the event is discarded for drawing.");
101 fpCommand->SetParameterName ("maxSize", omitable = true);
102 fpCommand->SetDefaultValue (100);
103}
104
105G4VisCommandMultithreadingMaxEventQueueSize::~G4VisCommandMultithreadingMaxEventQueueSize()
106{
107 delete fpCommand;
108}
109
110G4String G4VisCommandMultithreadingMaxEventQueueSize::GetCurrentValue(G4UIcommand*)
111{
112 return "";
113}
114
115void G4VisCommandMultithreadingMaxEventQueueSize::SetNewValue(G4UIcommand*, G4String newValue)
116{
117 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
118
119 G4int maxEventQueueSize = fpCommand->GetNewIntValue(newValue);
120 fpVisManager->SetMaxEventQueueSize(maxEventQueueSize);
121
122 if (verbosity >= G4VisManager::confirmations) {
123 G4cout <<
124 "Maximum event queue size has been set to "
125 << fpVisManager->GetMaxEventQueueSize()
126 << G4endl;
127 }
128}
129
130#endif
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout