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G4BuilderPhysicsList.cxx
Go to the documentation of this file.
1
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#include "
Physics/G4BuilderPhysicsList.h
"
3
#include "G4ParticleTypes.hh"
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G4BuilderPhysicsList::G4BuilderPhysicsList
()
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{;}
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G4BuilderPhysicsList::~G4BuilderPhysicsList
()
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{;}
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void
G4BuilderPhysicsList::ConstructParticle
()
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{
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// In this method, static member functions should be called
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// for all particles which you want to use.
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// This ensures that objects of these particle types will be
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// created in the program.
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G4Geantino::GeantinoDefinition();
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G4ChargedGeantino::ChargedGeantinoDefinition();
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}
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void
G4BuilderPhysicsList::ConstructProcess
()
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{
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// Define transportation process
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AddTransportation();
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}
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void
G4BuilderPhysicsList::SetCuts
()
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{
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// uppress error messages even in case e/gamma/proton do not exist
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G4int temp = GetVerboseLevel();
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SetVerboseLevel(0);
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// " G4VUserPhysicsList::SetCutsWithDefault" method sets
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// the default cut value for all particle types
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SetCutsWithDefault();
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// Retrieve verbose level
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SetVerboseLevel(temp);
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}
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G4BuilderPhysicsList.h
G4BuilderPhysicsList::ConstructProcess
void ConstructProcess()
Definition:
G4BuilderPhysicsList.cxx:23
G4BuilderPhysicsList::G4BuilderPhysicsList
G4BuilderPhysicsList()
Definition:
G4BuilderPhysicsList.cxx:6
G4BuilderPhysicsList::ConstructParticle
void ConstructParticle()
Definition:
G4BuilderPhysicsList.cxx:12
G4BuilderPhysicsList::~G4BuilderPhysicsList
~G4BuilderPhysicsList()
Definition:
G4BuilderPhysicsList.cxx:9
G4BuilderPhysicsList::SetCuts
void SetCuts()
Definition:
G4BuilderPhysicsList.cxx:30
source
Simulation
G4Svc
G4Svc-00-01-53
Physics_src
G4BuilderPhysicsList.cxx
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