Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4FastHit.hh
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26
27#ifndef G4FASTHIT_HH
28#define G4FASTHIT_HH
29
30#include "G4ThreeVector.hh"
31
32/**
33 * @brief Minimal hit created in the fast simulation
34 *
35 * Minimal hit containing energy and position, for use in the fast simulation
36 * classes.
37 * Hits of G4FastHit type can be created in user implementation of fast
38 * simulation model and then deposited in the detector using G4FastSimHitMaker
39 * helper class. The helper will locate the sensitive volume and check if it
40 * inherits from both base classes:
41 * - G4VSensitiveDetector: for processing of detailed/non-fast simulation hits;
42 * - G4VFastSimSensitiveDetector: for processing of fast sim (G4FastSim) hits;
43 * An extended example extended/parameterisations/Par03 demonstrates how to use
44 * G4FastHit to create multiple deposits from the fast simulation model.
45 */
46
48{
49 public:
50 G4FastHit();
51 G4FastHit(const G4ThreeVector& aPosition, G4double aEnergy);
52 G4FastHit(const G4ThreeVector& aPosition, G4double aEnergy, G4bool aDebug);
53 virtual ~G4FastHit(){};
54
55 /// Set energy
56 inline void SetEnergy(const G4double& aEnergy) { fEnergy = aEnergy; }
57 /// Get energy
58 inline G4double GetEnergy() const { return fEnergy; }
59 /// Set position
60 inline void SetPosition(const G4ThreeVector& aPosition)
61 {
62 fPosition = aPosition;
63 }
64 /// Get position
65 inline G4ThreeVector GetPosition() const { return fPosition; }
66 private:
67 /// energy
68 G4double fEnergy = 0;
69 /// position
70 G4ThreeVector fPosition = G4ThreeVector();
71};
72
73#endif /* G4FASTHIT_HH */
CLHEP::Hep3Vector G4ThreeVector
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
Minimal hit created in the fast simulation.
Definition: G4FastHit.hh:48
G4ThreeVector GetPosition() const
Get position.
Definition: G4FastHit.hh:65
void SetEnergy(const G4double &aEnergy)
Set energy.
Definition: G4FastHit.hh:56
G4FastHit(const G4ThreeVector &aPosition, G4double aEnergy, G4bool aDebug)
void SetPosition(const G4ThreeVector &aPosition)
Set position.
Definition: G4FastHit.hh:60
G4double GetEnergy() const
Get energy.
Definition: G4FastHit.hh:58
virtual ~G4FastHit()
Definition: G4FastHit.hh:53