Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4GMocrenTouchable.hh
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1//
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29// Created: Mar. 31, 2009 Akinori Kimura
30//
31// G4GMocrenTouchable class
32// is used to get densities of each box cell of patient geometry
33// defined by using the nest parameterisation.
34//
35#ifndef G4GMOCRENTOUCHABLE_HH
36#define G4GMOCRENTOUCHABLE_HH
37
38#include "G4VTouchable.hh"
39
41
42 public: // with description
43
45 G4GMocrenTouchable(G4int & _depth0, G4int & _depth1);
46 virtual ~G4GMocrenTouchable() {;}
47 // Constructor and destructor.
48
49 virtual const G4ThreeVector& GetTranslation(G4int depth=0) const;
50 virtual const G4RotationMatrix* GetRotation(G4int depth=0) const;
51 // Accessors for translation and rotation.
52
53 virtual G4int GetReplicaNumber(G4int depth=0) const;
54 // Methods for touchables with history.
55
56 void SetReplicaNumber(G4int _depth0, G4int _depth1);
57
58private:
59 G4int repno[2];
60};
61
62inline
64 repno[0] = _depth0;
65 repno[1] = _depth1;
66}
67
69 // never used
70 // in the purpose to avoid a warning in the compile process
71 G4ThreeVector * vec = new G4ThreeVector();
72 *vec *= static_cast<G4double>(depth);
73 return *vec;
74}
76 // never used
77 // in the puspose to avoid a warning in the compile process
79 rot->setPhi(static_cast<G4double>(depth));
80 return rot;
81}
82inline
84 if(depth > 1) {
85 G4Exception("G4GMocrenTouchable::GetReplicaNumber(G4int)", "gMocren0001",
86 FatalException, "depth number is less than 2.");
87 }
88 G4int rvalue;
89 if(depth < 2) rvalue = depth;
90 else rvalue = 0;
91 return rvalue;
92}
93
94
95#endif
@ FatalException
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:59
CLHEP::HepRotation G4RotationMatrix
CLHEP::Hep3Vector G4ThreeVector
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
void setPhi(double phi)
Definition: RotationE.cc:259
void SetReplicaNumber(G4int _depth0, G4int _depth1)
virtual const G4ThreeVector & GetTranslation(G4int depth=0) const
virtual G4int GetReplicaNumber(G4int depth=0) const
virtual const G4RotationMatrix * GetRotation(G4int depth=0) const