Geant4
11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4Win32.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4Win32
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//
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// Class description :
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//
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// A singleton to handle GUI sessions and visualization
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// drivers built over Windows. It allows to have one Windows main
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// loop for the whole application.
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// Unifies Windows message treatment between G4/interfaces Windows
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// sessions and G4/visualizations Windows drivers.
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// Original author: G.Barrand, 1998
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// --------------------------------------------------------------------
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#ifndef G4WIN32_HH
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#define G4WIN32_HH
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#include <windows.h>
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#include <windowsx.h>
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#include "
G4VInteractorManager.hh
"
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class
G4Win32
:
public
G4VInteractorManager
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{
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public
:
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static
G4Win32
*
getInstance
();
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G4bool
Inited
();
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void
*
GetEvent
();
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void
FlushAndWaitExecution
();
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static
G4bool
DispatchWin32Event
(
void
*);
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virtual
~G4Win32
();
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private
:
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G4Win32
();
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static
G4Win32
* instance;
// Pointer to single instance.
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};
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#endif
G4bool
bool G4bool
Definition:
G4Types.hh:86
G4VInteractorManager.hh
G4VInteractorManager
Definition:
G4VInteractorManager.hh:50
G4Win32
Definition:
G4Win32.hh:47
G4Win32::GetEvent
void * GetEvent()
Definition:
G4Win32.cc:116
G4Win32::DispatchWin32Event
static G4bool DispatchWin32Event(void *)
Definition:
G4Win32.cc:139
G4Win32::getInstance
static G4Win32 * getInstance()
Definition:
G4Win32.cc:43
G4Win32::Inited
G4bool Inited()
Definition:
G4Win32.cc:108
G4Win32::~G4Win32
virtual ~G4Win32()
Definition:
G4Win32.cc:98
G4Win32::FlushAndWaitExecution
void FlushAndWaitExecution()
Definition:
G4Win32.cc:127
geant4-v11.1.1
source
interfaces
common
include
G4Win32.hh
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