Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLStoredXViewer.cc
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27// $Id$
28//
29//
30// Andrew Walkden 7th February 1997
31// Class G4OpenGLStoredXViewer : a class derived from G4OpenGLXViewer and
32// G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLX_DRIVER
35
37
39#include "G4ios.hh"
40
41G4OpenGLStoredXViewer::
42G4OpenGLStoredXViewer (G4OpenGLStoredSceneHandler& sceneHandler,
43 const G4String& name)
44 : G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45 G4OpenGLViewer (sceneHandler),
46 G4OpenGLXViewer (sceneHandler),
47 G4OpenGLStoredViewer (sceneHandler)
48{
49 if (fViewId < 0) return; // In case error in base class instantiation.
50
51 if (!vi_stored) {
52 fViewId = -1; // This flags an error.
53 G4cerr << "G4OpenGLStoredXViewer::G4OpenGLStoredXViewer -"
54 " G4OpenGLXViewer couldn't get a visual." << G4endl;
55 return;
56 }
57}
58
59G4OpenGLStoredXViewer::~G4OpenGLStoredXViewer () {}
60
61void G4OpenGLStoredXViewer::Initialise () {
62
63#ifdef G4DEBUG_VIS_OGL
64 printf("G4OpenGLStoredXViewer::Initialise\n");
65#endif
66 CreateGLXContext (vi_stored);
67 CreateMainWindow ();
68 CreateFontLists ();
69
70 InitializeGLView ();
71
72 glDrawBuffer (GL_BACK);
73}
74
75void G4OpenGLStoredXViewer::DrawView () {
76
77#ifdef G4DEBUG_VIS_OGL
78 printf("G4OpenGLStoredXViewer::DrawView\n");
79#endif
80 //Make sure current viewer is attached and clean...
81 glXMakeCurrent (dpy, win, cx);
82
83 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
84
85 // See if things have changed from last time and remake if necessary...
86 // The fNeedKernelVisit flag might have been set by the user in
87 // /vis/viewer/rebuild, but if not, make decision and set flag only
88 // if necessary...
89 if (!fNeedKernelVisit) KernelVisitDecision ();
90 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
91 ProcessView ();
92
93 if(style!=G4ViewParameters::hlr && haloing_enabled) {
94
95 HaloingFirstPass ();
96 DrawDisplayLists ();
97#ifdef G4DEBUG_VIS_OGL
98 printf("G4OpenGLStoredXViewer::DrawView flush \n");
99#endif
100 glFlush ();
101
102 HaloingSecondPass ();
103
104 DrawDisplayLists ();
105
106 } else {
107
108 if (!kernelVisitWasNeeded) {
109#ifdef G4DEBUG_VIS_OGL
110 printf("G4OpenGLStoredXViewer::DrawView NO need kernel visit\n");
111#endif
112 DrawDisplayLists ();
113
114 } else {
115
116#ifdef G4DEBUG_VIS_OGL
117 printf("G4OpenGLStoredXViewer::DrawView NEED kernel visit\n");
118#endif
119 // However, union cutaways are implemented in DrawDisplayLists, so make
120 // an extra pass...
121 if (fVP.IsCutaway() &&
122 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
123 ClearView();
124 DrawDisplayLists ();
125 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
126 DrawDisplayLists ();
127 }
128 }
129 }
130
131 FinishView ();
132
133}
134
135void G4OpenGLStoredXViewer::FinishView () {
136#ifdef G4DEBUG_VIS_OGL
137 printf("G4OpenGLStoredXViewer::FinishView\n");
138#endif
139 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
140 //be propogated before progressing.
141
142#ifdef G4DEBUG_VIS_OGL
143 printf("G4OpenGLStoredXViewer::FinishView flush \n");
144#endif
145 glFlush (); //FIXME
146
147 GLint renderMode;
148 glGetIntegerv(GL_RENDER_MODE, &renderMode);
149 if (renderMode == GL_RENDER) glXSwapBuffers (dpy, win);
150}
151
152#endif
bool G4bool
Definition: G4Types.hh:67
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cerr