Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
G4VRML2Viewer.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id$
28//
29// G4VRML2Viewer.hh
30// Satoshi Tanaka & Yasuhide Sawada
31
32#ifndef WIN32
33
34#ifdef G4VIS_BUILD_VRML_DRIVER
35
36#ifndef G4VRML2_VIEWER_HH
37#define G4VRML2_VIEWER_HH
38
39#include "G4VViewer.hh"
40#include "globals.hh"
41
42#include "G4FRClient.hh"
43
44class G4VRML2SceneHandler;
45
46class G4VRML2Viewer: public G4VViewer {
47public:
48 G4VRML2Viewer(G4VRML2SceneHandler& scene, const G4String& name = "");
49 virtual ~G4VRML2Viewer();
50 void ClearView();
51 void DrawView();
52 void ShowView();
53 void FinishView();
54private:
55 void SetView(); // Do nothing. SendViewParameters will do its job.
56 void SendViewParameters () ;
57
58private:
59 G4VRML2SceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
60 G4FRClient& fDest ;
61
62 G4double fViewHalfAngle ;
63 G4double fsin_VHA ;
64};
65
66#endif //G4VRML2_VIEW_HH
67#endif //G4VIS_BUILD_VRML_DRIVER
68#endif //WIN32
double G4double
Definition: G4Types.hh:64
virtual void DrawView()=0
G4VSceneHandler & fSceneHandler
Definition: G4VViewer.hh:133
virtual void FinishView()
Definition: G4VViewer.cc:111
virtual void ClearView()=0
virtual void ShowView()
Definition: G4VViewer.cc:113
virtual void SetView()=0