Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenInventorSceneHandler.hh
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27// $Id$
28//
29//
30// J Kallenbach 27th Aug 1996
31// OpenInventor scene handler - creates OpenInventor Display lists.
32// 20 dec 1996 jck Add HEPVis primitives - trd, box, etc.
33
34#ifndef G4OPENINVENTORSCENEHANDLER_HH
35#define G4OPENINVENTORSCENEHANDLER_HH
36
37#ifdef G4VIS_BUILD_OI_DRIVER
38
39// Inheritance :
40#include "G4VSceneHandler.hh"
41
43
44#include <map>
45
46class G4OpenInventor;
47class SoSeparator;
48class Geant4_SoStyleCache;
49class G4VisAttributes;
50
51// Base class for various OpenInventorScene classes.
52class G4OpenInventorSceneHandler: public G4VSceneHandler {
53
54friend class G4OpenInventorViewer;
55
56public:
57
58 G4OpenInventorSceneHandler (G4OpenInventor& system, const G4String& name = "");
59 virtual ~G4OpenInventorSceneHandler ();
60 void AddPrimitive (const G4Polyline& line);
61 void AddPrimitive (const G4Text&);
62 void AddPrimitive (const G4Circle&);
63 void AddPrimitive (const G4Square&);
64 void AddPrimitive (const G4Polyhedron& p);
65 void AddPrimitive (const G4NURBS& nurb);
66 void AddPrimitive (const G4Polymarker&);
67 ////////////////////////////////////////////////////////////////
68 // Explicitly invoke base class methods to avoid warnings about
69 // hiding of base class methods.
70 void AddPrimitive (const G4Scale& scale) {
72 }
73 ///////////////////////////////////////////////////////////////
74 // Other inherited functions.
75 void ClearStore ();
76 void ClearTransientStore ();
77
78 //
79 // Primitives for use of HEPVis
80 //
81 void PreAddSolid (const G4Transform3D& objectTransformation,
82 const G4VisAttributes& visAttribs);
83 void BeginPrimitives (const G4Transform3D& objectTransformation);
84
85private:
86
87 static G4int fSceneIdCount; // static counter for OpenInventor scenes.
88 enum G4OIMarker {G4OICircle, G4OISquare};
89 void AddCircleSquare (G4OIMarker markerType, const G4VMarker&);
90 void GeneratePrerequisites();
91 void AddProperties(const G4VisAttributes*);
92 // AddTransform takes fObjectTransformation and "adds" a translation.
93 void AddTransform(const G4Point3D& translation = G4Point3D());
94 std::map <G4LogicalVolume*, SoSeparator*,
95 std::less <G4LogicalVolume*> > fSeparatorMap;
96 SoSeparator* fRoot;
97 SoSeparator* fDetectorRoot;
98 SoSeparator* fTransientRoot;
99 SoSeparator* fCurrentSeparator;
100 G4bool fModelingSolid;
101 G4bool fReducedWireFrame;
102 Geant4_SoStyleCache* fStyleCache;
103 bool fPreviewAndFull;
104};
105
106#endif
107
108#endif
HepGeom::Point3D< G4double > G4Point3D
Definition: G4Point3D.hh:35
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
Definition: G4Text.hh:73
virtual void ClearTransientStore()
virtual void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &)
virtual void BeginPrimitives(const G4Transform3D &objectTransformation)
virtual void ClearStore()
virtual void AddPrimitive(const G4Polyline &)=0