Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
G4OpenInventorSceneHandler.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id$
28//
29//
30// J Kallenbach 27th Aug 1996
31// OpenInventor scene handler - creates OpenInventor Display lists.
32// 20 dec 1996 jck Add HEPVis primitives - trd, box, etc.
33
34#ifndef G4OPENINVENTORSCENEHANDLER_HH
35#define G4OPENINVENTORSCENEHANDLER_HH
36
37#ifdef G4VIS_BUILD_OI_DRIVER
38
39// Inheritance :
40#include "G4VSceneHandler.hh"
41
43
44#include <map>
45
46class G4OpenInventor;
47class SoSeparator;
48class Geant4_SoStyleCache;
49class G4VisAttributes;
50
51// Base class for various OpenInventorScene classes.
52class G4OpenInventorSceneHandler: public G4VSceneHandler {
53
54friend class G4OpenInventorViewer;
55
56public:
57
58 G4OpenInventorSceneHandler (G4OpenInventor& system, const G4String& name = "");
59 virtual ~G4OpenInventorSceneHandler ();
60 void AddPrimitive (const G4Polyline& line);
61 void AddPrimitive (const G4Text&);
62 void AddPrimitive (const G4Circle&);
63 void AddPrimitive (const G4Square&);
64 void AddPrimitive (const G4Polyhedron& p);
65 void AddPrimitive (const G4NURBS& nurb);
66 void AddPrimitive (const G4Polymarker&);
67 ////////////////////////////////////////////////////////////////
68 // Explicitly invoke base class methods to avoid warnings about
69 // hiding of base class methods.
70 void AddPrimitive (const G4Scale& scale) {
72 }
73 ///////////////////////////////////////////////////////////////
74 // Other inherited functions.
75 void ClearStore ();
76 void ClearTransientStore ();
77
78 //
79 // Primitives for use of HEPVis
80 //
81 void PreAddSolid (const G4Transform3D& objectTransformation,
82 const G4VisAttributes& visAttribs);
83 void BeginPrimitives (const G4Transform3D& objectTransformation);
84
85private:
86
87 static G4int fSceneIdCount; // static counter for OpenInventor scenes.
88 enum G4OIMarker {G4OICircle, G4OISquare};
89 void AddCircleSquare (G4OIMarker markerType, const G4VMarker&);
90 void GeneratePrerequisites();
91 void AddProperties(const G4VisAttributes*);
92 // AddTransform takes fObjectTransformation and "adds" a translation.
93 void AddTransform(const G4Point3D& translation = G4Point3D());
94 std::map <G4LogicalVolume*, SoSeparator*,
95 std::less <G4LogicalVolume*> > fSeparatorMap;
96 SoSeparator* fRoot;
97 SoSeparator* fDetectorRoot;
98 SoSeparator* fTransientRoot;
99 SoSeparator* fCurrentSeparator;
100 G4bool fModelingSolid;
101 G4bool fReducedWireFrame;
102 Geant4_SoStyleCache* fStyleCache;
103 bool fPreviewAndFull;
104};
105
106#endif
107
108#endif
HepGeom::Point3D< G4double > G4Point3D
Definition: G4Point3D.hh:35
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
Definition: G4Text.hh:73
virtual void ClearTransientStore()
virtual void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &)
virtual void BeginPrimitives(const G4Transform3D &objectTransformation)
virtual void ClearStore()
virtual void AddPrimitive(const G4Polyline &)=0