Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLImmediateSceneHandler.hh
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27// $Id$
28//
29//
30// Andrew Walkden 10th February 1997
31// G4OpenGLImmediateSceneHandler - no Display lists.
32
33#ifdef G4VIS_BUILD_OPENGL_DRIVER
34
35#ifndef G4OPENGLIMMEDIATESCENEHANDLER_HH
36#define G4OPENGLIMMEDIATESCENEHANDLER_HH
37
39#include "globals.hh"
40
41class G4OpenGLImmediate;
42
43class G4OpenGLImmediateSceneHandler: public G4OpenGLSceneHandler {
44
45public:
46
47 G4OpenGLImmediateSceneHandler (G4VGraphicsSystem& system, const G4String& name);
48 virtual ~G4OpenGLImmediateSceneHandler ();
49 void BeginPrimitives (const G4Transform3D& objectTransformation);
50 void EndPrimitives ();
51 void BeginPrimitives2D (const G4Transform3D& objectTransformation);
52 void EndPrimitives2D ();
53 void BeginModeling ();
54 void EndModeling ();
55 void AddPrimitive (const G4Polyline&);
56 void AddPrimitive (const G4Polymarker&);
57 void AddPrimitive (const G4Text& text);
58 void AddPrimitive (const G4Circle&);
59 void AddPrimitive (const G4Square&);
60 void AddPrimitive (const G4Scale& scale);
61 void AddPrimitive (const G4Polyhedron&);
62 void AddPrimitive (const G4NURBS&);
63
64protected:
65
66 G4bool AddPrimitivePreamble(const G4Visible& visible);
67
68 void ClearTransientStore ();
69
70 static G4int fSceneIdCount; // static counter for OpenGLImmediate scenes.
71};
72
73#endif
74
75#endif
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
Definition: G4Text.hh:73