Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4ReflectedSolid.hh
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25//
26// G4ReflectedSolid
27//
28// Class description:
29//
30// A Reflected solid is a solid that has been shifted from its original
31// frame of reference to a new one.
32
33// 23.07.01, V.Grichine - created
34// --------------------------------------------------------------------
35#ifndef G4ReflectedSolid_HH
36#define G4ReflectedSolid_HH
37
38#include "G4VSolid.hh"
39#include "G4ThreeVector.hh"
40#include "G4Transform3D.hh"
41
43{
44 public: // with description
45
46 G4ReflectedSolid( const G4String& pName,
47 G4VSolid* pSolid ,
48 const G4Transform3D& transform ) ;
49 // For use in instantiating a transient instance.
50
51 virtual ~G4ReflectedSolid();
52 // Virtual destructor.
53
54 public: // without description
55
56 // Includes all the methods that a solid requires.
57
58 EInside Inside( const G4ThreeVector& p ) const;
59
60 void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
61
62 G4bool CalculateExtent( const EAxis pAxis,
63 const G4VoxelLimits& pVoxelLimit,
64 const G4AffineTransform& pTransform,
65 G4double& pMin, G4double& pMax) const;
66
68
70 const G4ThreeVector& v ) const;
71
72 G4double DistanceToIn( const G4ThreeVector& p) const;
73
75 const G4ThreeVector& v,
76 const G4bool calcNorm = false,
77 G4bool* validNorm = nullptr,
78 G4ThreeVector* n = nullptr ) const;
79
80 G4double DistanceToOut( const G4ThreeVector& p ) const;
81
83 const G4int n,
84 const G4VPhysicalVolume* pRep );
85
88
90
91 G4VSolid* Clone() const;
92
93 public: // with description
94
95 virtual G4GeometryType GetEntityType() const;
96
97 virtual const G4ReflectedSolid* GetReflectedSolidPtr() const;
99 // If the Solid is a "G4ReflectedSolid",
100 // return a self pointer else return nullptr.
101
103
107 // Accessors methods.
108
109 std::ostream& StreamInfo(std::ostream& os) const;
110
111 public: // without description
112
115 // Copy constructor and assignment operator.
116
117 void DescribeYourselfTo ( G4VGraphicsScene& scene ) const;
119 G4Polyhedron* GetPolyhedron () const;
120 // For creating graphical representations (i.e. for visualisation).
121
122 protected:
123
124 G4VSolid* fPtrSolid = nullptr;
126
127 mutable G4bool fRebuildPolyhedron = false;
128 mutable G4Polyhedron* fpPolyhedron = nullptr;
129 // Caches reflected G4Polyhedron.
130};
131
132#endif
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
EInside Inside(const G4ThreeVector &p) const
void DescribeYourselfTo(G4VGraphicsScene &scene) const
std::ostream & StreamInfo(std::ostream &os) const
void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)
virtual G4GeometryType GetEntityType() const
G4Transform3D GetDirectTransform3D() const
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const
G4Polyhedron * fpPolyhedron
G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=nullptr, G4ThreeVector *n=nullptr) const
G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const
G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const
G4double GetSurfaceArea()
G4Polyhedron * GetPolyhedron() const
G4Polyhedron * CreatePolyhedron() const
void BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const
G4double GetCubicVolume()
void SetDirectTransform3D(G4Transform3D &)
G4Transform3D GetTransform3D() const
G4ThreeVector GetPointOnSurface() const
G4VSolid * GetConstituentMovedSolid() const
G4VSolid * Clone() const
virtual const G4ReflectedSolid * GetReflectedSolidPtr() const
G4ReflectedSolid & operator=(const G4ReflectedSolid &rhs)
G4Transform3D * fDirectTransform3D
virtual ~G4ReflectedSolid()
EAxis
Definition: geomdefs.hh:54
EInside
Definition: geomdefs.hh:67