Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4PhysicsTable.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// G4PhysicsTable
27//
28// Class description:
29//
30// G4PhysicsTable is an utility class for storage of pointers
31// to G4PhysicsVector containers. It derives all functionalities
32// of STL vector containers with the addition of few methods for
33// compatibility with previous implementation based on Rogue-Wave
34// pointer collections.
35// The constructor given the 'capacity' of the table, pre-allocates
36// memory for the specified value by invoking the STL's reserve()
37// function, in order to avoid reallocation during insertions.
38// G4PhysicsTable has a vector of Boolean which are used
39// as 'recalc-needed' flags when processes calculate physics tables.
40
41// Author: G.Cosmo, 2 December 1995
42// First implementation based on object model
43// Revisions:
44// - 1st March 1996, K.Amako: modified
45// - 24th February 2001, H.Kurashige: migration to STL vectors
46// --------------------------------------------------------------------
47#ifndef G4PhysicsTable_hh
48#define G4PhysicsTable_hh 1
49
50#include "G4PhysicsVector.hh"
51#include "G4ios.hh"
52#include "globals.hh"
53#include <vector>
54
55class G4PhysicsTable : public std::vector<G4PhysicsVector*>
56{
57 using G4PhysCollection = std::vector<G4PhysicsVector*>;
58 using G4FlagCollection = std::vector<G4bool>;
59
60 public:
61 G4PhysicsTable() = default;
62 // Default constructor
63
64 explicit G4PhysicsTable(size_t cap);
65 // Constructor with capacity. Reserves memory for the specified capacity
66
67 virtual ~G4PhysicsTable();
68 // Destructor. Does not invoke deletion of contained pointed collections
69
72
74 G4PhysicsVector* const& operator()(std::size_t) const;
75 // Access operators
76
78 // Removes all items and deletes them at the same time
79
82 // Pushes new element to collection
83
84 void insertAt(std::size_t, G4PhysicsVector*);
85 // Insert element at the specified position in the collection
86
87 void resize(std::size_t, G4PhysicsVector* vec = nullptr);
88 // Resize collection
89
90 std::size_t entries() const;
91 std::size_t length() const;
92 // Return collection's size
93
94 G4bool isEmpty() const;
95 // Flags if collection is empty or not
96
97 G4bool ExistPhysicsTable(const G4String& fileName) const;
98 // Check if the specified file exists or not
99
100 G4bool StorePhysicsTable(const G4String& filename, G4bool ascii = false);
101 // Stores PhysicsTable in a file (returns false in case of failure)
102
103 G4bool RetrievePhysicsTable(const G4String& filename, G4bool ascii = false, G4bool spline = false);
104 // Retrieves Physics from a file (returns false in case of failure)
105
106 void ResetFlagArray();
107 // Reset the array of flags and all flags are set "true".
108 // This flag is supposed to be used as "recalc-needed" flag
109 // associated with each physics vector
110
111 G4bool GetFlag(std::size_t i) const;
112 void ClearFlag(std::size_t i);
113 // Get/Clear the flag for the 'i-th' physics vector
114
115 friend std::ostream& operator<<(std::ostream& out, G4PhysicsTable& table);
116
117 protected:
119 G4FlagCollection vecFlag;
120};
121
122#include "G4PhysicsTable.icc"
123
124#endif
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
void push_back(G4PhysicsVector *)
void clearAndDestroy()
friend std::ostream & operator<<(std::ostream &out, G4PhysicsTable &table)
G4PhysicsTable(size_t cap)
void resize(std::size_t, G4PhysicsVector *vec=nullptr)
std::size_t entries() const
G4bool GetFlag(std::size_t i) const
G4FlagCollection vecFlag
G4bool RetrievePhysicsTable(const G4String &filename, G4bool ascii=false, G4bool spline=false)
G4PhysicsVector *const & operator()(std::size_t) const
G4bool ExistPhysicsTable(const G4String &fileName) const
G4bool StorePhysicsTable(const G4String &filename, G4bool ascii=false)
std::size_t length() const
void insert(G4PhysicsVector *)
G4PhysicsTable(const G4PhysicsTable &)=delete
G4bool isEmpty() const
G4PhysicsTable()=default
G4PhysicsVector *& operator()(std::size_t)
void ClearFlag(std::size_t i)
G4PhysicsVector * CreatePhysicsVector(G4int type, G4bool spline)
G4PhysicsTable & operator=(const G4PhysicsTable &)=delete
void insertAt(std::size_t, G4PhysicsVector *)
virtual ~G4PhysicsTable()