Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4ErrorSurfaceTrajParam.cc
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25//
26//
27// ------------------------------------------------------------
28// GEANT 4 class implementation file
29// ------------------------------------------------------------
30//
31
33#include <iomanip>
34
35#include "G4ThreeVector.hh"
37
38//------------------------------------------------------------------------
40 const G4Vector3D& mom,
41 const G4Vector3D& vecV,
42 const G4Vector3D& vecW)
43{
44 SetParameters(pos, mom, vecV, vecW);
45}
46
47//------------------------------------------------------------------------
49 const G4Vector3D& mom,
50 const G4Plane3D& plane)
51{
52 SetParameters(pos, mom, plane);
53}
54
55//------------------------------------------------------------------------
57 const G4Vector3D& mom,
58 const G4Plane3D& plane)
59{
60 //--- Get two perpendicular vectors: first parallel X
61 // (unless normal is parallel to X, then take Y)
62
65
66 G4ThreeVector Xvec(1., 0., 0.);
67 G4Vector3D vecV = -Xvec.cross(plane.normal());
68 if(vecV.mag() < kCarTolerance)
69 {
70 G4ThreeVector Zvec(0., 0., 1.);
71 vecV = Zvec.cross(plane.normal());
72 }
73
74 G4Vector3D vecW = plane.normal().cross(vecV);
75
76 SetParameters(pos, mom, vecV, vecW);
77}
78
79//------------------------------------------------------------------------
81 const G4Vector3D& mom,
82 const G4Vector3D& vecV,
83 const G4Vector3D& vecW)
84{
85 if(mom.mag() > 0.)
86 {
87 fDir = mom;
88 fDir /= mom.mag();
89 }
90 else
91 {
92 fDir = G4Vector3D(0., 0., 0.);
93 }
94 fVectorV = vecV / vecV.mag();
95 fVectorW = vecW / vecW.mag();
96 fInvP = 1. / mom.mag();
97 G4ThreeVector momv(mom);
98 // check 3 vectors are ortogonal and right handed
99
100 // now all 4 scalar memeber variables retain the signs
101 // fPV = momv.project( vecV ).mag();
102 // fPW = momv.project( vecW ).mag();
103 fPV = momv.dot(vecV);
104 fPW = momv.dot(vecW);
105
106 G4ThreeVector posv(pos);
107 // fV = posv.project( vecV ).mag();
108 // fW = posv.project( vecW ).mag();
109 fV = posv.dot(vecV);
110 fW = posv.dot(vecW);
111}
112
113//------------------------------------------------------------------------
114std::ostream& operator<<(std::ostream& out, const G4ErrorSurfaceTrajParam& tp)
115{
116 // long mode = out.setf(std::ios::fixed,std::ios::floatfield);
117
118 // out << tp.theType;
119 // out << std::setprecision(5) << std::setw(10);
120 out << " InvP= " << tp.fInvP << " PV= " << tp.fPV << " PW= " << tp.fPW
121 << " V= " << tp.fV << " W= " << tp.fW << G4endl;
122 out << " vectorV direction= " << tp.fVectorV
123 << " vectorW direction= " << tp.fVectorW << G4endl;
124
125 return out;
126}
const G4double kCarTolerance
std::ostream & operator<<(std::ostream &out, const G4ErrorSurfaceTrajParam &tp)
double G4double
Definition: G4Types.hh:83
HepGeom::Vector3D< G4double > G4Vector3D
Definition: G4Vector3D.hh:34
#define G4endl
Definition: G4ios.hh:57
Hep3Vector cross(const Hep3Vector &) const
double dot(const Hep3Vector &) const
void SetParameters(const G4Point3D &pos, const G4Vector3D &mom, const G4Vector3D &vecV, const G4Vector3D &vecW)
G4double GetSurfaceTolerance() const
static G4GeometryTolerance * GetInstance()
Normal3D< T > normal() const
Definition: Plane3D.h:97