Geant4
11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4LogicalVolumeModel.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// John Allison 26th July 1999.
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//
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// Class Description:
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//
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// Model for logical volumes. It describes a logical volume and its
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// daughters to any depth - usually only the first by default.
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//
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// Inherits from G4PhysicalVolumeModel; for more information see that
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// class description.
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#ifndef G4LOGICALVOLUMEMODEL_HH
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#define G4LOGICALVOLUMEMODEL_HH
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#include "
G4PhysicalVolumeModel.hh
"
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#include "
globals.hh
"
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#include "
G4Transform3D.hh
"
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class
G4LogicalVolume
;
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class
G4ModelingParameters
;
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class
G4LogicalVolumeModel
:
public
G4PhysicalVolumeModel
{
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public
:
// With description
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G4LogicalVolumeModel
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(
G4LogicalVolume
*,
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G4int
soughtDepth = 1,
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G4bool
booleans =
true
,
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G4bool
voxels =
true
,
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G4bool
readout =
true
,
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G4bool
checkOverlaps =
true
,
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const
G4Transform3D
& modelTransformation =
G4Transform3D
(),
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const
G4ModelingParameters
* = 0);
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virtual
~G4LogicalVolumeModel
();
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void
DescribeYourselfTo
(
G4VGraphicsScene
&);
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G4bool
Validate
(
G4bool
) {
return
true
;}
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protected
:
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// This called from G4PhysicalVolumeModel::DescribeAndDescend by the
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// virtual function mechanism.
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void
DescribeSolid
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(
const
G4Transform3D
& theAT,
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G4VSolid
* pSol,
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const
G4VisAttributes
* pVisAttribs,
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G4VGraphicsScene
& sceneHandler);
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/////////////////////////////////////////////////////////
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// Data members...
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G4LogicalVolume
*
fpLV
;
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G4bool
fBooleans
;
// Flag for drawing boolean components.
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G4bool
fVoxels
;
// Flag for drawing voxels.
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G4bool
fReadout
;
// Flag for drawing readout geometry.
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G4bool
fCheckOverlaps
;
// Flag for checking overlaps.
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G4bool
fOverlapsPrinted
;
// To avoid multiple printing.
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};
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#endif
G4PhysicalVolumeModel.hh
G4Transform3D.hh
G4Transform3D
HepGeom::Transform3D G4Transform3D
Definition:
G4Transform3D.hh:33
G4bool
bool G4bool
Definition:
G4Types.hh:86
G4int
int G4int
Definition:
G4Types.hh:85
G4LogicalVolumeModel
Definition:
G4LogicalVolumeModel.hh:50
G4LogicalVolumeModel::fVoxels
G4bool fVoxels
Definition:
G4LogicalVolumeModel.hh:85
G4LogicalVolumeModel::DescribeYourselfTo
void DescribeYourselfTo(G4VGraphicsScene &)
Definition:
G4LogicalVolumeModel.cc:133
G4LogicalVolumeModel::fCheckOverlaps
G4bool fCheckOverlaps
Definition:
G4LogicalVolumeModel.hh:87
G4LogicalVolumeModel::~G4LogicalVolumeModel
virtual ~G4LogicalVolumeModel()
Definition:
G4LogicalVolumeModel.cc:88
G4LogicalVolumeModel::Validate
G4bool Validate(G4bool)
Definition:
G4LogicalVolumeModel.hh:68
G4LogicalVolumeModel::fpLV
G4LogicalVolume * fpLV
Definition:
G4LogicalVolumeModel.hh:83
G4LogicalVolumeModel::fReadout
G4bool fReadout
Definition:
G4LogicalVolumeModel.hh:86
G4LogicalVolumeModel::DescribeSolid
void DescribeSolid(const G4Transform3D &theAT, G4VSolid *pSol, const G4VisAttributes *pVisAttribs, G4VGraphicsScene &sceneHandler)
Definition:
G4LogicalVolumeModel.cc:293
G4LogicalVolumeModel::fOverlapsPrinted
G4bool fOverlapsPrinted
Definition:
G4LogicalVolumeModel.hh:88
G4LogicalVolumeModel::fBooleans
G4bool fBooleans
Definition:
G4LogicalVolumeModel.hh:84
G4LogicalVolume
Definition:
G4LogicalVolume.hh:183
G4ModelingParameters
Definition:
G4ModelingParameters.hh:52
G4PhysicalVolumeModel
Definition:
G4PhysicalVolumeModel.hh:82
G4VGraphicsScene
Definition:
G4VGraphicsScene.hh:74
G4VSolid
Definition:
G4VSolid.hh:83
G4VisAttributes
Definition:
G4VisAttributes.hh:69
HepGeom::Transform3D
Definition:
Transform3D.h:170
globals.hh
geant4-v11.1.1
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G4LogicalVolumeModel.hh
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