33:fPlotter(a_plotter),fTransform(a_transform)
35 fType =
"G4PlotterModel";
44 double half = ::sqrt(radius*radius/3.0);
void DescribeYourselfTo(G4VGraphicsScene &) override
G4PlotterModel(G4Plotter &plotter, const G4String &global_description="", const G4Transform3D &transform=G4Transform3D())
virtual void BeginPrimitives(const G4Transform3D &objectTransformation=G4Transform3D())=0
virtual void AddPrimitive(const G4Polyline &)=0
virtual void EndPrimitives()=0
G4String fGlobalDescription