Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4GeometrySampler.hh
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28// ----------------------------------------------------------------------
29// Class G4GeometrySampler
30//
31// Class description:
32// This class inherits from G4VSampler. It is used for scoring and
33// importance sampling in the tracking (mass) geometry.
34// See also the description in G4VSampler.hh.
35
36// Author: Michael Dressel (Michael.Dressel@cern.ch)
37// ----------------------------------------------------------------------
38#ifndef G4GeometrySampler_hh
39#define G4GeometrySampler_hh G4GeometrySampler_hh
40
41#include "G4Types.hh"
42#include "G4String.hh"
43#include "G4VSampler.hh"
45
48//class G4ScoreConfigurator;
50//class G4VGCellFinder;
51
53{
54
55public: // with description
56
57 explicit G4GeometrySampler(G4VPhysicalVolume *worldvolume, const G4String &particlename);
58 explicit G4GeometrySampler(G4String worldvolumeName, const G4String &particlename);
59 virtual ~G4GeometrySampler();
60
61 // virtual void PrepareScoring(G4VScorer *Scorer);
62 virtual void PrepareImportanceSampling(G4VIStore* istore,
64 *ialg);
65 virtual void PrepareWeightRoulett(G4double wsurvive,
66 G4double wlimit,
67 G4double isource);
68
69 virtual void PrepareWeightWindow(G4VWeightWindowStore *wwstore,
71 G4PlaceOfAction placeOfAction);
72
73 virtual void Configure();
74 virtual void AddProcess();
75
76 virtual void ClearSampling();
77 virtual G4bool IsConfigured() const;
78
79 void SetParallel(G4bool paraflag);
80 void SetWorld(const G4VPhysicalVolume* world);
81 void SetParticle(const G4String &particlename);
82
83 inline G4String GetParticleName(){return fParticleName;};
84
85private:
86
89 operator=(const G4GeometrySampler &);
90
91private:
92
93 G4String fParticleName;
94 const G4VPhysicalVolume* fWorld;
95 G4String fWorldName;
96 G4ImportanceConfigurator *fImportanceConfigurator;
97 // G4ScoreConfigurator *fScoreConfigurator;
98 // G4VGCellFinder *fGCellFinder;
99 G4WeightCutOffConfigurator *fWeightCutOffConfigurator;
100 G4VIStore* fIStore;
101 G4WeightWindowConfigurator *fWeightWindowConfigurator;
102 G4VWeightWindowStore *fWWStore;
103 G4bool fIsConfigured;
104 G4Configurators fConfigurators;
105
106 G4bool paraflag;
107
108};
109
110#endif
111
G4PlaceOfAction
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
std::vector< G4VSamplerConfigurator * > G4Configurators
void SetParticle(const G4String &particlename)
void SetParallel(G4bool paraflag)
virtual void PrepareWeightRoulett(G4double wsurvive, G4double wlimit, G4double isource)
void SetWorld(const G4VPhysicalVolume *world)
virtual G4bool IsConfigured() const
G4String GetParticleName()
virtual void ClearSampling()
virtual void PrepareWeightWindow(G4VWeightWindowStore *wwstore, G4VWeightWindowAlgorithm *wwAlg, G4PlaceOfAction placeOfAction)
virtual void PrepareImportanceSampling(G4VIStore *istore, const G4VImportanceAlgorithm *ialg)
virtual ~G4GeometrySampler()
virtual void Configure()
virtual void AddProcess()