Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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#include <G4PseudoScene.hh>
Public Member Functions | |
G4PseudoScene () | |
virtual | ~G4PseudoScene () |
void | PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &) |
void | PostAddSolid () |
void | AddSolid (const G4Box &solid) |
void | AddSolid (const G4Cons &solid) |
void | AddSolid (const G4Orb &solid) |
void | AddSolid (const G4Para &solid) |
void | AddSolid (const G4Sphere &solid) |
void | AddSolid (const G4Torus &solid) |
void | AddSolid (const G4Trap &solid) |
void | AddSolid (const G4Trd &solid) |
void | AddSolid (const G4Tubs &solid) |
void | AddSolid (const G4Ellipsoid &solid) |
void | AddSolid (const G4Polycone &solid) |
void | AddSolid (const G4Polyhedra &solid) |
void | AddSolid (const G4TessellatedSolid &solid) |
void | AddSolid (const G4VSolid &solid) |
void | AddCompound (const G4VTrajectory &) |
void | AddCompound (const G4VHit &) |
void | AddCompound (const G4VDigi &) |
void | AddCompound (const G4THitsMap< G4double > &) |
void | AddCompound (const G4THitsMap< G4StatDouble > &) |
void | AddCompound (const G4Mesh &) |
void | BeginPrimitives (const G4Transform3D &) |
void | EndPrimitives () |
void | BeginPrimitives2D (const G4Transform3D &) |
void | EndPrimitives2D () |
void | AddPrimitive (const G4Polyline &) |
void | AddPrimitive (const G4Text &) |
void | AddPrimitive (const G4Circle &) |
void | AddPrimitive (const G4Square &) |
void | AddPrimitive (const G4Polymarker &) |
void | AddPrimitive (const G4Polyhedron &) |
void | AddPrimitive (const G4Plotter &) |
Public Member Functions inherited from G4VGraphicsScene | |
G4VGraphicsScene () | |
virtual | ~G4VGraphicsScene () |
virtual void | PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &visAttribs)=0 |
virtual void | PostAddSolid ()=0 |
virtual void | AddSolid (const G4Box &)=0 |
virtual void | AddSolid (const G4Cons &)=0 |
virtual void | AddSolid (const G4Orb &)=0 |
virtual void | AddSolid (const G4Para &)=0 |
virtual void | AddSolid (const G4Sphere &)=0 |
virtual void | AddSolid (const G4Torus &)=0 |
virtual void | AddSolid (const G4Trap &)=0 |
virtual void | AddSolid (const G4Trd &)=0 |
virtual void | AddSolid (const G4Tubs &)=0 |
virtual void | AddSolid (const G4Ellipsoid &)=0 |
virtual void | AddSolid (const G4Polycone &)=0 |
virtual void | AddSolid (const G4Polyhedra &)=0 |
virtual void | AddSolid (const G4TessellatedSolid &)=0 |
virtual void | AddSolid (const G4VSolid &)=0 |
virtual void | AddCompound (const G4VTrajectory &)=0 |
virtual void | AddCompound (const G4VHit &)=0 |
virtual void | AddCompound (const G4VDigi &)=0 |
virtual void | AddCompound (const G4THitsMap< G4double > &)=0 |
virtual void | AddCompound (const G4THitsMap< G4StatDouble > &)=0 |
virtual void | AddCompound (const G4Mesh &)=0 |
virtual void | BeginPrimitives (const G4Transform3D &objectTransformation=G4Transform3D())=0 |
virtual void | EndPrimitives ()=0 |
virtual void | BeginPrimitives2D (const G4Transform3D &objectTransformation=G4Transform3D())=0 |
virtual void | EndPrimitives2D ()=0 |
virtual void | AddPrimitive (const G4Polyline &)=0 |
virtual void | AddPrimitive (const G4Text &)=0 |
virtual void | AddPrimitive (const G4Circle &)=0 |
virtual void | AddPrimitive (const G4Square &)=0 |
virtual void | AddPrimitive (const G4Polymarker &)=0 |
virtual void | AddPrimitive (const G4Polyhedron &)=0 |
virtual void | AddPrimitive (const G4Plotter &)=0 |
virtual const G4VisExtent & | GetExtent () const |
Protected Member Functions | |
virtual void | ProcessVolume (const G4VSolid &) |
Protected Attributes | |
const G4Transform3D * | fpCurrentObjectTransformation |
Definition at line 50 of file G4PseudoScene.hh.
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inline |
Definition at line 54 of file G4PseudoScene.hh.
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inlinevirtual |
Definition at line 55 of file G4PseudoScene.hh.
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virtual |
Implements G4VGraphicsScene.
Definition at line 38 of file G4PseudoScene.cc.
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 61 of file G4PseudoScene.hh.
Referenced by G4VtkSceneHandler::AddCompound().
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 62 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 71 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 63 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 64 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 72 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 73 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 65 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 74 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 66 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 67 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 68 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 69 of file G4PseudoScene.hh.
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 76 of file G4PseudoScene.hh.
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
Implements G4VGraphicsScene.
Definition at line 56 of file G4PseudoScene.hh.
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protectedvirtual |
Definition at line 43 of file G4PseudoScene.cc.
Referenced by AddCompound(), and AddSolid().
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protected |
Definition at line 101 of file G4PseudoScene.hh.
Referenced by PreAddSolid(), and G4BoundingExtentScene::ResetBoundingExtent().