Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLImmediateWin32.cc
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29// OpenGLImmediateWin32 graphics system factory.
30
32#include "G4VSceneHandler.hh"
34#include "G4OpenGLViewer.hh"
39
41 G4VGraphicsSystem ("OpenGLImmediateWin32",
42 "OGLIWin32",
44 G4VGraphicsSystem::threeD)
45{
47}
48
50(const G4String& name) {
51 G4VSceneHandler* pScene = new G4OpenGLImmediateSceneHandler (*this, name);
52 return pScene;
53}
54
56(G4VSceneHandler& scene, const G4String& name) {
57 G4VViewer* pView =
59 ((G4OpenGLImmediateSceneHandler&) scene, name);
60 if (pView) {
61 if (pView -> GetViewId () < 0) {
62 G4cerr << "G4OpenGLImmediateWin32::CreateViewer: error flagged by negative"
63 " view id in G4OpenGLImmediateWin32Viewer creation."
64 "\n Destroying view and returning null pointer."
65 << G4endl;
66 delete pView;
67 pView = 0;
68 }
69 }
70 else {
71 G4cerr << "G4OpenGLImmediateWin32::CreateViewer: null pointer on"
72 " new G4OpenGLImmediateWin32Viewer." << G4endl;
73 }
74 return pView;
75}
G4String G4VisFeaturesOfOpenGLIWin32()
G4GLOB_DLL std::ostream G4cerr
#define G4endl
Definition: G4ios.hh:57
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
G4VSceneHandler * CreateSceneHandler(const G4String &name="")
static G4OpenGLViewerMessenger * GetInstance()