Geant4
11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4VVisManager.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// Abstract interface for GEANT4 Visualization Manager.
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// John Allison 19/Oct/1996.
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#include "
G4VVisManager.hh
"
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G4VVisManager::G4VVisManager
()
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=
default
;
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G4VVisManager::~G4VVisManager
() =
default
;
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G4VVisManager
*
G4VVisManager::fpConcreteInstance
=
nullptr
;
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G4VVisManager
*
G4VVisManager::GetConcreteInstance
()
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{
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return
fpConcreteInstance
;
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}
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void
G4VVisManager::SetConcreteInstance
(
G4VVisManager
* man)
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{
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fpConcreteInstance
= man;
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}
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void
G4VVisManager::DrawGeometry
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(
G4VPhysicalVolume
*,
const
G4Transform3D
&)
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// Draws a geometry tree starting at the specified physical volume.
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{}
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void
G4VVisManager::IgnoreStateChanges
(
G4bool
)
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{;}
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G4bool
bool G4bool
Definition:
G4Types.hh:86
G4VVisManager.hh
G4VPhysicalVolume
Definition:
G4VPhysicalVolume.hh:79
G4VVisManager
Definition:
G4VVisManager.hh:91
G4VVisManager::DrawGeometry
virtual void DrawGeometry(G4VPhysicalVolume *, const G4Transform3D &t=G4Transform3D())
Definition:
G4VVisManager.cc:52
G4VVisManager::~G4VVisManager
virtual ~G4VVisManager()
G4VVisManager::IgnoreStateChanges
virtual void IgnoreStateChanges(G4bool)
Definition:
G4VVisManager.cc:56
G4VVisManager::fpConcreteInstance
static G4VVisManager * fpConcreteInstance
Definition:
G4VVisManager.hh:235
G4VVisManager::GetConcreteInstance
static G4VVisManager * GetConcreteInstance()
Definition:
G4VVisManager.cc:41
G4VVisManager::G4VVisManager
G4VVisManager()
G4VVisManager::SetConcreteInstance
static void SetConcreteInstance(G4VVisManager *)
Definition:
G4VVisManager.cc:46
HepGeom::Transform3D
Definition:
Transform3D.h:170
geant4-v11.1.1
source
graphics_reps
src
G4VVisManager.cc
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