Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4VCascadeCollider.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26#ifndef G4V_CASCADE_COLLIDER_HH
27#define G4V_CASCADE_COLLIDER_HH
28//
29// 20100615 M. Kelsey -- Split constructor to have verbose separately
30// 20100711 M. Kelsey -- Allow name to be changed after ctor, by self
31// 20100714 M. Kelsey -- Move concrete functions to G4CascadeColliderBase
32// 20130620 Address Coverity complaint about missing copy actions
33// 20140930 Change name from "const char*" to "const G4String"
34
35#include "globals.hh"
36
37class G4InuclParticle;
39
41public:
42 G4VCascadeCollider(const G4String& name, G4int verbose=0);
43
45
46 virtual void collide(G4InuclParticle* bullet, G4InuclParticle* target,
47 G4CollisionOutput& output) = 0;
48
49 virtual void setVerboseLevel(G4int verbose=0) { verboseLevel=verbose; }
50
51protected:
54
55 virtual void setName(const G4String& name) { theName = name; }
56
57private:
58 // Copying of modules is forbidden
60 G4VCascadeCollider& operator=(const G4VCascadeCollider&);
61};
62
63#endif /* G4V_CASCADE_COLLIDER_HH */
int G4int
Definition: G4Types.hh:85
virtual void collide(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output)=0
virtual void setVerboseLevel(G4int verbose=0)
virtual void setName(const G4String &name)