Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4ParticleHP2PInelasticFS.cc
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25//
26// particle_hp -- source file
27// J.P. Wellisch, Nov-1996
28// A prototype of the low energy neutron transport model.
29//
30// P. Arce, Dec-2014 Conversion neutron_hp to particle_hp
31//
33#include "G4Nucleus.hh"
34#include "G4Proton.hh"
36
38{
39 secID = G4PhysicsModelCatalog::GetModelID( "model_G4ParticleHP2PInelasticFS_F30" );
40}
41
43{
44// these are the particle types in the final state
45
46 G4ParticleDefinition * theDefs[2];
47 theDefs[0] = G4Proton::Proton();
48 theDefs[1] = G4Proton::Proton();
49
50// fill the final state
51 G4ParticleHPInelasticBaseFS::BaseApply(theTrack, theDefs, 2);
52
53// return the result
54 return theResult.Get();
55}
56
58Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition* projectile)
59{
60 G4ParticleHPInelasticBaseFS::Init(A, Z, M, dirName, aFSType, projectile);
61 G4double ResidualA = 0;
62 G4double ResidualZ = 0;
63 if( projectile == G4Neutron::Neutron() ) {
64 ResidualA = A-1;
65 ResidualZ = Z-2;
66 } else if( projectile == G4Proton::Proton() ) {
67 ResidualA = A-1;
68 ResidualZ = Z-1;
69 } else if( projectile == G4Deuteron::Deuteron() ) {
70 ResidualA = A;
71 ResidualZ = Z-1;
72 } else if( projectile == G4Triton::Triton() ) {
73 ResidualA = A+1;
74 ResidualZ = Z-1;
75 } else if( projectile == G4He3::He3() ) {
76 ResidualA = A+1;
77 ResidualZ = Z;
78 } else if( projectile == G4Alpha::Alpha() ) {
79 ResidualA = A+2;
80 ResidualZ = Z;
81 }
82
83 G4ParticleHPInelasticBaseFS::InitGammas(ResidualA, ResidualZ);
84}
85
#define M(row, col)
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
const G4int Z[17]
const G4double A[17]
static G4Alpha * Alpha()
Definition: G4Alpha.cc:88
value_type & Get() const
Definition: G4Cache.hh:315
static G4Deuteron * Deuteron()
Definition: G4Deuteron.cc:93
static G4He3 * He3()
Definition: G4He3.cc:93
static G4Neutron * Neutron()
Definition: G4Neutron.cc:103
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType, G4ParticleDefinition *)
G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack)
G4Cache< G4HadFinalState * > theResult
void BaseApply(const G4HadProjectile &theTrack, G4ParticleDefinition **theDefs, G4int nDef)
void InitGammas(G4double AR, G4double ZR)
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &bit, G4ParticleDefinition *)
static G4int GetModelID(const G4int modelIndex)
static G4Proton * Proton()
Definition: G4Proton.cc:92
static G4Triton * Triton()
Definition: G4Triton.cc:93