Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
G4ToolsSGWindowsGLES.cc
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// Guy Barrand 6th March 2021
27
28
30
31#include "G4ToolsSGViewer.hh"
32#include <toolx/Windows/sg_viewer>
33
36("TOOLSSG_WINDOWS_GLES",
37 "TSG_WINDOWS_GLES",
38 "TOOLSSG_WINDOWS_GLES is a graphics driver based on the g4tools tools/sg scene graph logic where\n\
39 the rendering is done with Microsoft GLES and the windowing is done with Microsoft Windows.",
40 parent::threeDInteractive)
41,fSGSession(nullptr)
42{}
43
45 delete fSGSession;
46}
47
49 if(fSGSession) return; //done.
50 fSGSession = new toolx::Windows::session(G4cout);
51 if(!fSGSession->is_valid()) {
52 G4cerr << "G4ToolsSGWindowsGLES::Initialise : session::is_valid() failed." << G4endl;
53 delete fSGSession;
54 fSGSession = nullptr;
55 return;
56 }
57}
58
60 G4VSceneHandler* pScene = new G4ToolsSGSceneHandler(*this, a_name);
61 return pScene;
62}
63
66 if(!fSGSession) return nullptr;
67 G4VViewer* pView =
69 if (pView) {
70 if (pView->GetViewId() < 0) {
71 G4cerr <<
72 "G4ToolsSGWindowsGLES::CreateViewer: ERROR flagged by negative"
73 " view id in G4ToolsSGViewer creation."
74 "\n Destroying view and returning null pointer."
75 << G4endl;
76 delete pView;
77 pView = nullptr;
78 }
79 }
80 if (!pView) {
81 G4cerr <<
82 "G4ToolsSGWindowsGLES::CreateViewer: ERROR: null pointer on new G4ToolsSGViewer."
83 << G4endl;
84 }
85 return pView;
86}
87
89{
90 G4bool isCompatible = false;
91// G4UImanager* ui = G4UImanager::GetUIpointer();
92// G4UIsession* session = ui->GetSession();
93//
94// // If session is a batch session, it may be:
95// // a) this is a batch job (the user has not instantiated any UI session);
96// // b) we are currently processing a UI command, in which case the UI
97// // manager creates a temporary batch session and to find out if there is
98// // a genuine UI session that the user has instantiated we must drill
99// // down through previous sessions to a possible non-batch session.
100// while (G4UIbatch* batch = dynamic_cast<G4UIbatch*>(session)) {
101// session = batch->GetPreviousSession();
102// }
103//
104// // Qt windows are only appropriate in a Qt session.
105// if (session) {
106// // If non-zero, this is the originating non-batch session
107// // The user has instantiated a UI session...
108// if (dynamic_cast<G4UIQt*>(session)) {
109// // ...and it's a G4UIQt session, which is OK.
110 isCompatible = true;
111// }
112// }
113 return isCompatible;
114}
bool G4bool
Definition: G4Types.hh:86
G4GLOB_DLL std::ostream G4cerr
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
toolx::Windows::session * fSGSession
G4VSceneHandler * CreateSceneHandler(const G4String &name="")
G4bool IsUISessionCompatible() const
G4int GetViewId() const