Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLTransform3D.hh
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29// Andrew Walkden 24th October 1996
30// G4OpenGLTransform3D provides OpenGL style transformation matrix
31// from G4Transform3D.
32
33#ifndef G4OPENGLTRANSFORM3D_HH
34#define G4OPENGLTRANSFORM3D_HH
35
36#include "G4Transform3D.hh"
37#include "G4OpenGL.hh"
38
40public:
42 const GLdouble* GetGLMatrix () {return m;}
43private:
44 GLdouble m[16];
45};
46
47#endif
const GLdouble * GetGLMatrix()