Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4VCollision.cc
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26//
27
28#include "globals.hh"
29#include "G4ios.hh"
30#include "G4VCollision.hh"
32#include "G4KineticTrack.hh"
33
35{ }
36
38{
39}
40
41
43{
44 return (this == (G4VCollision *) &right);
45}
46
47
49{
50 return (this != (G4VCollision *) &right);
51}
52
53
55 const G4KineticTrack& aTrk2) const
56{
57 G4double sigma = 0.;
58
60
61 if (xSource != nullptr)
62 {
63 // There is a cross section for this Collision
64 sigma = xSource->CrossSection(aTrk1,aTrk2);
65 }
66 return sigma;
67}
68
69
71{
72 G4String name = GetName();
73
74 G4cout << "---- " << name << "---- Cross section" << G4endl;
75
77 if (xSource) xSource->Print();
78
79 G4int nComponents = 0;
80 const G4CollisionVector* components = GetComponents();
81 if (components)
82 {
83 nComponents = (G4int)components->size();
84 }
85 G4cout << "---- " << name << "---- has " << nComponents << " components" <<G4endl;
86 G4int i = 0;
87 if (components)
88 {
89 for (auto iter = components->cbegin(); iter != components->cend(); ++iter)
90 {
91 G4cout << "---- " << name << " ---- Component " << i << G4endl;
92 ((*iter))->Print();
93 ++i;
94 }
95 }
96}
97
98
100 const G4KineticTrack& trk2) const
101{
102 G4String name = GetName();
103
104 if (IsInCharge(trk1,trk2))
105 {
106 G4cout << "---- " << name << "is in charge ---- " << G4endl;
107 }
108 else
109 {
110 G4cout << "---- " << name << "is not in charge ---- " << G4endl;
111 }
112
113 G4cout << "---- " << name << "---- Cross section" << G4endl;
114
116 if (xSource) xSource->Print();
117 G4cout << "Cross section = " << CrossSection(trk1,trk2) << G4endl;
118
119 G4int nComponents = 0;
120 const G4CollisionVector* components = GetComponents();
121 if (components)
122 {
123 nComponents = (G4int)components->size();
124 }
125 G4cout << "---- " << name << "has " << nComponents << " components" <<G4endl;
126
127 G4int i = 0;
128 if (components)
129 {
130 for (auto iter = components->cbegin(); iter != components->cend(); ++iter)
131 {
132 G4cout << "Component " << i << G4endl;
133 ((*iter))->Print();
134 ++i;
135 }
136 }
137}
138
139G4VCollision::G4VCollision(void*, void*, void *, void *, void *, void *, void *)
140{
141}
142
144{
145}
std::vector< G4VCollision * > G4CollisionVector
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
Definition: G4VCollision.cc:54
G4bool operator!=(const G4VCollision &right) const
Definition: G4VCollision.cc:48
virtual const G4CollisionVector * GetComponents() const
Definition: G4VCollision.hh:79
void establish_G4MT_TLS_G4VCollision()
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0
virtual void Print() const
Definition: G4VCollision.cc:70
virtual ~G4VCollision()
Definition: G4VCollision.cc:37
G4bool operator==(const G4VCollision &right) const
Definition: G4VCollision.cc:42
virtual const G4VCrossSectionSource * GetCrossSectionSource() const =0
virtual G4String GetName() const =0
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0
virtual void Print() const