Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4QMDSystem.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
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23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// -------------------------------------------------------------------
27// GEANT4 Class file
28//
29//
30// File name: G4QMDSystem.hh
31//
32// Author: Koi, Tatsumi ([email protected])
33//
34// Creation date: 29 March 2007
35// -----------------------------------------------------------------------------
36//
37// 080602 Fix memory leaks by T. Koi
38// 081120 Add EraseParticipant and InsertParticipant Methods by T. Koi
39
40#ifndef G4QMDSystem_hh
41#define G4QMDSystem_hh
42
43#include "G4QMDParticipant.hh"
44
46{
47 public:
48
50 virtual ~G4QMDSystem();
51
53 {
54 participants.push_back ( particle );
55 }
56
58
60
62 {
63 G4QMDParticipant* particle = participants[ i ];
64 participants.erase(std::find( participants.cbegin(),
65 participants.cend(), participants[ i ]));
66 return particle;
67 }
68
70 {
71 delete participants[ i ];
72 participants.erase(std::find ( participants.cbegin(),
73 participants.cend(), participants[ i ]));
74 }
75
76 void InsertParticipant( G4QMDParticipant* particle , G4int j );
77
79 {
80 return (G4int)participants.size();
81 }
82
84 {
85 return participants[i];
86 }
87
89 {
90 ++numberOfCollision;
91 }
92
94 {
95 return numberOfCollision;
96 }
97
98 void ShowParticipants();
99
100 void Clear();
101
102 protected:
103 std::vector< G4QMDParticipant* > participants;
104
105 private:
106 G4int numberOfCollision;
107};
108
109#endif
int G4int
Definition: G4Types.hh:85
void InsertParticipant(G4QMDParticipant *particle, G4int j)
Definition: G4QMDSystem.cc:110
G4QMDParticipant * GetParticipant(G4int i)
Definition: G4QMDSystem.hh:83
std::vector< G4QMDParticipant * > participants
Definition: G4QMDSystem.hh:103
void SubtractSystem(G4QMDSystem *)
Definition: G4QMDSystem.cc:59
void ShowParticipants()
Definition: G4QMDSystem.cc:79
G4int GetTotalNumberOfParticipant()
Definition: G4QMDSystem.hh:78
void Clear()
Definition: G4QMDSystem.cc:68
void DeleteParticipant(G4int i)
Definition: G4QMDSystem.hh:69
virtual ~G4QMDSystem()
Definition: G4QMDSystem.cc:39
void SetParticipant(G4QMDParticipant *particle)
Definition: G4QMDSystem.hh:52
G4int GetNOCollision()
Definition: G4QMDSystem.hh:93
void SetSystem(G4QMDSystem *, G4ThreeVector, G4ThreeVector)
Definition: G4QMDSystem.cc:46
void IncrementCollisionCounter()
Definition: G4QMDSystem.hh:88
G4QMDParticipant * EraseParticipant(G4int i)
Definition: G4QMDSystem.hh:61