Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4LENDCombinedModel.cc
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28#include "G4LENDElastic.hh"
29#include "G4LENDInelastic.hh"
30#include "G4LENDCapture.hh"
31#include "G4LENDFission.hh"
32#include "G4DynamicParticle.hh"
33
35:G4LENDModel( "LENDCombinedModel" ) {
36 proj = pd;
37 crossSection = new G4LENDCombinedCrossSection( pd );
38 elastic = new G4LENDElastic( pd );
39 inelastic = new G4LENDInelastic( pd );
40 capture = new G4LENDCapture( pd );
41 fission = new G4LENDFission( pd );
42 channels[0] = elastic;
43 channels[1] = inelastic;
44 channels[2] = capture;
45 channels[3] = fission;
46}
47
49 crossSection->BuildPhysicsTable( projectile );
51}
52
54 const G4Isotope* , const G4Element* , const G4Material* ) {
55
56 G4bool result = false;
57 if ( get_target_from_map ( lend_manager->GetNucleusEncoding ( iZ, iA , iM ) ) != NULL ) result=true;
58 return result;
59}
60
61
63
64 G4LENDModel* channel = NULL;
65
66 G4int iZ = aTarg.GetZ_asInt();
67 G4int iA = aTarg.GetA_asInt();
68 //To pass kinetic energy, need to generate dynamic particle
69 G4DynamicParticle* dp = new G4DynamicParticle( proj , G4ThreeVector(0.,0.,1.) , aTrack.GetKineticEnergy() );
70 G4int ichannel = crossSection->SelectChannel( dp , iZ , iA , aTarg.GetIsotope(), NULL , aTrack.GetMaterial() );
71 delete dp;
72 //ichannel=1;
73 channel = channels[ichannel];
74 return channel->ApplyYourself(aTrack,aTarg);
75}
CLHEP::Hep3Vector G4ThreeVector
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
const G4Material * GetMaterial() const
G4double GetKineticEnergy() const
G4int SelectChannel(const G4DynamicParticle *, G4int, G4int, const G4Isotope *, const G4Element *, const G4Material *)
void BuildPhysicsTable(const G4ParticleDefinition &)
G4bool HasData(const G4DynamicParticle *, G4int iZ, G4int iA, G4int iM, const G4Isotope *, const G4Element *, const G4Material *)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &aTargetNucleus)
G4LENDCombinedModel(G4ParticleDefinition *pd)
void BuildPhysicsTable(const G4ParticleDefinition &)
G4int GetNucleusEncoding(G4int iZ, G4int iA, G4int iM)
virtual G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &aTargetNucleus)
Definition: G4LENDModel.cc:160
G4LENDManager * lend_manager
Definition: G4LENDModel.hh:84
void create_used_target_map()
Definition: G4LENDModel.cc:95
G4ParticleDefinition * proj
Definition: G4LENDModel.hh:83
G4GIDI_target * get_target_from_map(G4int nuclear_code)
Definition: G4LENDModel.cc:269
G4int GetA_asInt() const
Definition: G4Nucleus.hh:99
G4int GetZ_asInt() const
Definition: G4Nucleus.hh:105
const G4Isotope * GetIsotope()
Definition: G4Nucleus.hh:111