Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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SoGL2PSAction.h
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26#ifndef HEPVis_SoGL2PSAction_h
27#define HEPVis_SoGL2PSAction_h
28
29#include <Inventor/actions/SoGLRenderAction.h>
30
31#include <tools/gl2ps_def.h>
32
33#include <string>
34
35/**
36 * SoGL2PSAction inherits Inventor/SoGLRenderAction.
37 * It uses the gl2ps software to produce vector PostScript of a scene graph.
38 */
39
40#define SoGL2PSAction Geant4_SoGL2PSAction
41
42class SoGL2PSAction : public SoGLRenderAction {
43 SO_ACTION_HEADER(SoGL2PSAction);
44public:
45 SoGL2PSAction(const SbViewportRegion&);
46 virtual ~SoGL2PSAction();
47public: /*SoINTERNAL*/
48 static void initClass();
49public:
50 void setFileName(const std::string&);
51 void setTitleAndProducer(const std::string&,const std::string&);
58 bool enableFileWriting();
59 void disableFileWriting();
60 bool addBitmap(int,int,float=0,float=0,float=0,float=0);
61protected:
62 virtual void beginTraversal(SoNode*);
63private:
64 bool openFile();
65 void closeFile();
66 bool beginPage(int,int,int,int);
67 bool endPage();
69 FILE* fFile;
70 std::string fFileName;
71 std::string fTitle;
72 std::string fProducer;
73 unsigned int fFormat;
74};
75
76#endif
77
#define SoGL2PSAction
Definition: SoGL2PSAction.h:40
void setExportImageFormat_TEX()
bool enableFileWriting()
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
void setExportImageFormat_SVG()
void setExportImageFormat_EPS()
void setExportImageFormat_PS()
void setExportImageFormat_PGF()
bool addBitmap(int, int, float=0, float=0, float=0, float=0)
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
virtual void beginTraversal(SoNode *)
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
static void initClass()
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
void disableFileWriting()
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
void setTitleAndProducer(const std::string &, const std::string &)
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
void setFileName(const std::string &)
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
void setExportImageFormat_PDF()
struct tools_GL2PScontextRec * tools_GL2PScontextPointer
Definition: gl2ps_def.h:186