Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4MaterialCutsCouple.hh
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25//
26// G4MaterialCutsCouple
27//
28// Class description:
29//
30// The same material can be used in regions with different cut values,
31// and physics processes must prepare several different cross-sections
32// for that material.
33// The G4ProductionCutsTable has G4MaterialCutsCouple objects, each of
34// which consists of a material paired with a cut value.
35// G4MaterialCutsCouples objects are numbered with an index which is the
36// same as the index of a G4PhysicsVector for the corresponding
37// G4MaterialCutsCouple in the G4PhysicsTable.
38// The list of G4MaterialCutsCouple objects used in the geometry setup
39// is updated before starting the event loop in each run.
40
41// Author: H.Kurashige, 17 September 2002 - First implementation
42// --------------------------------------------------------------------
43#ifndef G4MaterialCutsCouple_hh
44#define G4MaterialCutsCouple_hh 1
45
46#include "globals.hh"
47#include "G4ios.hh"
48#include "G4ProductionCuts.hh"
49
50class G4Material;
51
53{
54 public:
55
57 G4MaterialCutsCouple(const G4Material*, G4ProductionCuts* cut = nullptr);
58 // Constructors
59
60 virtual ~G4MaterialCutsCouple();
61 // Destructor
62
65 // Copy constructor & assignment operator
66
67 G4bool operator==(const G4MaterialCutsCouple& right) const;
68 G4bool operator!=(const G4MaterialCutsCouple& right) const;
69 // Equality operators
70
71 void SetMaterial(const G4Material*);
72 // Set pointer to material
73
74 const G4Material* GetMaterial() const;
75 // Get pointer to material
76
78 // Set pointer to production cuts
79
81 // Get pointer to production cuts
82
83 G4bool IsRecalcNeeded() const;
84 // Return true if cut and/or material has been modified
85 // after last calculation of PhysicsTable
86
88 // Inform end of calculation of Physics Table
89
90 void SetIndex(G4int idx);
91 G4int GetIndex() const;
92 // Set/Get the index number in G4ProductionCutsTable
93
94 void SetUseFlag(G4bool flg = true);
95 G4bool IsUsed() const;
96
97 private:
98
99 G4bool isMaterialModified = false;
100 const G4Material* fMaterial = nullptr;
101 G4ProductionCuts* fCuts = nullptr;
102 G4int indexNumber = -1;
103 G4bool isUsedInGeometry = false;
104};
105
106// ------------------
107// Inline methods
108// ------------------
109
110inline
112{
113 indexNumber = idx;
114}
115
116inline
118{
119 return indexNumber;
120}
121
122inline
124{
125 isUsedInGeometry = flg;
126}
127
128inline
130{
131 return isUsedInGeometry;
132}
133
134inline
136{
137 fCuts = aCut;
138}
139
140inline
142{
143 return fCuts;
144}
145
146inline
148{
149 return (this == &right);
150}
151
152inline
154{
155 return (this != &right);
156}
157
158inline
160{
161 fMaterial = material;
162 isMaterialModified = true;
163}
164
165inline
167{
168 return fMaterial;
169}
170
171inline
173{
174 G4bool isCutModified = false;
175 if (fCuts != nullptr ) isCutModified = fCuts->IsModified();
176 return (isMaterialModified || isCutModified);
177}
178
179inline
181{
182 if (fCuts != nullptr ) fCuts->PhysicsTableUpdated();
183 isMaterialModified = false;
184}
185
186#endif
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
void SetProductionCuts(G4ProductionCuts *)
G4MaterialCutsCouple & operator=(const G4MaterialCutsCouple &right)
const G4Material * GetMaterial() const
void SetUseFlag(G4bool flg=true)
G4bool operator==(const G4MaterialCutsCouple &right) const
G4bool operator!=(const G4MaterialCutsCouple &right) const
void SetMaterial(const G4Material *)
G4ProductionCuts * GetProductionCuts() const
G4bool IsModified() const