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Toolkit for the simulation of the passage of particles through matter
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G4MuBremsstrahlung.hh
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25//
26//
27// -------------------------------------------------------------------
28//
29// GEANT4 Class header file
30//
31//
32// File name: G4MuBremsstrahlung
33//
34// Author: Laszlo Urban
35//
36// Creation date: 30.09.1997
37//
38// Modifications:
39//
40// 10/02/00 modifications , new e.m. structure, L.Urban
41// 10-08-01 new methods Store/Retrieve PhysicsTable (mma)
42// 29-10-01 all static functions no more inlined (mma)
43// 10-05-02 V.Ivanchenko update to new design
44// 26-12-02 secondary production moved to derived classes (VI)
45// 24-01-03 Make models region aware (V.Ivanchenko)
46// 05-02-03 Fix compilation warnings (V.Ivanchenko)
47// 08-08-03 STD substitute standard (V.Ivanchenko)
48// 12-11-03 G4EnergyLossSTD -> G4EnergyLossProcess (V.Ivanchenko)
49// 21-01-04 Migrade to G4ParticleChangeForLoss (V.Ivanchenko)
50// 10-02-04 Add lowestKinEnergy (V.Ivanchenko)
51// 17-08-04 Rename the process "Mu" -> "mu" (V.Ivanchenko)
52// 08-11-04 Migration to new interface of Store/Retrieve tables (V.Ivantchenko)
53// 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
54//
55// Class Description:
56//
57// This class manages the Bremsstrahlung process for muons.
58// it inherites from G4VContinuousDiscreteProcess via G4VEnergyLossProcess.
59//
60
61// -------------------------------------------------------------------
62//
63
64#ifndef G4MuBremsstrahlung_h
65#define G4MuBremsstrahlung_h 1
66
67//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
68
69#include "globals.hh"
71#include "G4VEmModel.hh"
72
73//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
74
76
78
79{
80public:
81
82 explicit G4MuBremsstrahlung(const G4String& processName = "muBrems");
83
85
86 G4bool IsApplicable(const G4ParticleDefinition& p) override;
87
89 const G4Material*, G4double cut) override;
90
91 inline void SetLowestKineticEnergy(G4double e);
92
93 // print description in html
94 void ProcessDescription(std::ostream&) const override;
95
98
99protected:
100
102 const G4ParticleDefinition*) override;
103
106
107};
108
109//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
110
112{
113 lowestKinEnergy = e;
114}
115
116//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
117
118#endif
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
G4MuBremsstrahlung & operator=(const G4MuBremsstrahlung &right)=delete
~G4MuBremsstrahlung()=default
G4bool IsApplicable(const G4ParticleDefinition &p) override
void InitialiseEnergyLossProcess(const G4ParticleDefinition *, const G4ParticleDefinition *) override
void ProcessDescription(std::ostream &) const override
G4MuBremsstrahlung(const G4MuBremsstrahlung &)=delete
void SetLowestKineticEnergy(G4double e)
G4double MinPrimaryEnergy(const G4ParticleDefinition *p, const G4Material *, G4double cut) override