Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4DAWNFILEViewer.hh
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26//
27// $Id$
28//
29// Satoshi TANAKA
30// DAWNFILE viewer - opens window, hard copy, etc.
31
32#ifndef G4DAWNFILE_VIEWER_HH
33#define G4DAWNFILE_VIEWER_HH
34
35#include "G4VViewer.hh"
36#include "globals.hh"
37
39
41
42 enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ;
43
44public:
45 //----- constructor and destructor
46 G4DAWNFILEViewer (G4DAWNFILESceneHandler& scene, const G4String& name = "");
47 virtual ~G4DAWNFILEViewer ();
48
49 //----- overriding base class methods
50 void SetView (); // Do nothing. SendViewParameters will do its job.
51 void ClearView ();
52 void DrawView ();
53 void ShowView ();
54
55 //---- methods inherent to this class
56 void SendViewParameters () ;
57 const char* GetG4PrimViewer () { return fG4PrimViewer ;}
58 const char* GetG4PrimViewerInvocation() { return fG4PrimViewerInvocation ;}
59 const char* GetPSViewer () { return fPSViewer ;}
60 void SendDrawingStyleToDAWNGUI( std::ostream& out ) ;
61
62private:
63 G4DAWNFILESceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
64
65 char fG4PrimViewer [32] ;
66 char fG4PrimViewerInvocation[64] ;
67 char fPSViewer [32] ;
68
69};
70
71#endif
virtual ~G4DAWNFILEViewer()
const char * GetG4PrimViewerInvocation()
void SendDrawingStyleToDAWNGUI(std::ostream &out)
const char * GetPSViewer()
const char * GetG4PrimViewer()