Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VInteractorManager.hh
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25//
26//
27// $Id$
28//
29// G.Barrand
30
31#ifndef G4VINTERACTORMANAGER_HH
32#define G4VINTERACTORMANAGER_HH
33
34#include "globals.hh"
35#include <vector>
36
37typedef void* G4Interactor;
38typedef G4bool (*G4DispatchFunction)(void*);
39typedef void (*G4SecondaryLoopAction)();
40
41// Class description :
42//
43// G4VInteractorManager : a base class to isolate common things
44// to various GUI "toolkits" like WIndows, Xt.
45// The word "interactor" is for "piece of user interface" or
46// "widget" (which means nothing). Then a GUI "toolkit" could be
47// defined as a manager of interactors.
48//
49// Class description - end :
50
52public:
54 virtual ~G4VInteractorManager ();
55 void SetArguments (int,char**);
56 char** GetArguments (int*);
65 void EnableSecondaryLoop ();
69 void RequireExitSecondaryLoop (int);
70 void DispatchEvent (void*);
71 void SecondaryLoop ();
74 virtual G4bool Inited () = 0;
75 virtual void* GetEvent () = 0;
76 virtual void FlushAndWaitExecution () = 0;
81 void SetCreationString (char*);
82 char* GetCreationString ();
83private:
84 int argc;
85 char** argv;
86 G4Interactor mainInteractor;
87 std::vector<G4DispatchFunction> dispatchers;
88 std::vector<G4SecondaryLoopAction> preActions;
89 std::vector<G4SecondaryLoopAction> postActions;
90 std::vector<G4Interactor> shells;
91 G4bool secondaryLoopEnabled;
92 G4bool alreadyInSecondaryLoop;
93 int exitSecondaryLoop;
94 G4Interactor parentInteractor;
95 G4Interactor createdInteractor;
96 char* creationString;
97};
98
99#define OGL_EXIT_CODE 1
100#define OIV_EXIT_CODE 2
101#define XO_EXIT_CODE 3
102
103#endif
bool G4bool
Definition: G4Types.hh:67
G4bool(* G4DispatchFunction)(void *)
void(* G4SecondaryLoopAction)()
void * G4Interactor
void AddDispatcher(G4DispatchFunction)
void SetCreatedInteractor(G4Interactor)
void SetMainInteractor(G4Interactor)
void AddSecondaryLoopPostAction(G4SecondaryLoopAction)
void SetParentInteractor(G4Interactor)
G4Interactor GetMainInteractor()
virtual void FlushAndWaitExecution()=0
G4Interactor GetParentInteractor()
G4Interactor GetCreatedInteractor()
virtual void * GetEvent()=0
void PutStringInResourceDatabase(char *)
void RemoveShell(G4Interactor)
void RemoveDispatcher(G4DispatchFunction)
virtual G4bool Inited()=0
void AddSecondaryLoopPreAction(G4SecondaryLoopAction)
void SetArguments(int, char **)
void AddShell(G4Interactor)