Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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HadronPhysicsQGSP.hh
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26// $Id$
27//
28//---------------------------------------------------------------------------
29//
30// ClassName: HadronPhysicsQGSP
31//
32// Author: 2002 J.P. Wellisch
33//
34// Modified:
35// 21.11.2005 G.Folger: don't keep processes as data members, but new these
36// 08.06.2006 V.Ivanchenko: remove stopping
37// 30.03.2007 G.Folger: Add quasielastic option, turned off by default
38// 25.04.2007 G.Folger: Use quasielastic by default
39// 31.10.2012 A.Ribon: Use G4MiscBuilder
40//
41//----------------------------------------------------------------------------
42//
43#ifndef HadronPhysicsQGSP_h
44#define HadronPhysicsQGSP_h 1
45
46#include "globals.hh"
47#include "G4ios.hh"
48
50#include "G4MiscBuilder.hh"
51
52#include "G4PiKBuilder.hh"
53#include "G4LEPPiKBuilder.hh"
54#include "G4QGSPPiKBuilder.hh"
55
56#include "G4ProtonBuilder.hh"
57#include "G4LEPProtonBuilder.hh"
59
60#include "G4NeutronBuilder.hh"
63
65{
66 public:
67 HadronPhysicsQGSP(G4int verbose =1);
68 HadronPhysicsQGSP(const G4String& name, G4bool quasiElastic=true);
69 virtual ~HadronPhysicsQGSP();
70
71 public:
72 virtual void ConstructParticle();
73 virtual void ConstructProcess();
74
75 void SetQuasiElastic(G4bool value) {QuasiElastic = value;};
76 void SetProjectileDiffraction(G4bool value) {ProjectileDiffraction = value;};
77
78 private:
79 void CreateModels();
80 G4NeutronBuilder * theNeutrons;
81 G4LEPNeutronBuilder * theLEPNeutron;
82 G4QGSPNeutronBuilder * theQGSPNeutron;
83
84 G4PiKBuilder * thePiK;
85 G4LEPPiKBuilder * theLEPPiK;
86 G4QGSPPiKBuilder * theQGSPPiK;
87
88 G4ProtonBuilder * thePro;
89 G4LEPProtonBuilder * theLEPPro;
90 G4QGSPProtonBuilder * theQGSPPro;
91
92 G4MiscBuilder * theMisc;
93
94 G4bool QuasiElastic;
95 G4bool ProjectileDiffraction;
96};
97
98#endif
99
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
void SetProjectileDiffraction(G4bool value)
void SetQuasiElastic(G4bool value)
virtual void ConstructParticle()
virtual void ConstructProcess()