Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
G4PolarizationHelper.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// $Id$
27//
28// GEANT4 Class header file
29//
30//
31// File name: G4PolarizationHelper
32//
33// Author: Andreas Schaelicke
34//
35// Creation date: 12.08.2006
36//
37// Class Description:
38//
39// Provides some basic polarization transformation routines.
40
41#ifndef G4PolarizationHelper_h
42#define G4PolarizationHelper_h 1
43
44#include "globals.hh"
45#include "G4ThreeVector.hh"
46#include "Randomize.hh"
47
48
50public:
51 static G4ThreeVector GetFrame(const G4ThreeVector &, const G4ThreeVector &);
55
56 static G4ThreeVector GetSpinInPRF(const G4ThreeVector &uZ,const G4ThreeVector &spin);
57
59 static void TestInteractionFrame();
60};
61
62#endif
static G4ThreeVector GetSpinInPRF(const G4ThreeVector &uZ, const G4ThreeVector &spin)
static void TestPolarizationTransformations()
static void TestInteractionFrame()
static G4ThreeVector GetParticleFrameY(const G4ThreeVector &)
static G4ThreeVector GetFrame(const G4ThreeVector &, const G4ThreeVector &)
static G4ThreeVector GetParticleFrameX(const G4ThreeVector &)
static G4ThreeVector GetRandomFrame(const G4ThreeVector &)