Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4PhysicalVolumeMassScene.hh
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27// $Id$
28//
29//
30// John Allison 12th September 2004
31
32// Class Description:
33//
34// Calculates the mass of a geometry tree taking into account daughters
35// up to the depth specified in the G4PhysicalVolumeModel. Culling is
36// ignored so that all volumes are seen.
37//
38// Do not use this for a "parallel world" for which materials are not
39// defined. Use only for the material world.
40//
41// The calculation is quite tricky, since it involves subtracting the
42// mass of that part of the mother that is occupied by each daughter and
43// then adding the mass of the daughter, and so on down the heirarchy.
44//
45// Usage for a given G4PhysicalVolumeModel* pvModel:
46// G4PhysicalVolumeMassScene massScene(pvModel);
47// pvModel->DescribeYourselfTo (massScene);
48// G4double volume = massScene.GetVolume();
49// G4double mass = massScene.GetMass();
50// massScene.Reset();
51// See, for example, G4ASCIITreeSceneHandler::EndModeling().
52
53#ifndef G4PHYSICALVOLUMEMASSSCENE_HH
54#define G4PHYSICALVOLUMEMASSSCENE_HH
55
56#include "G4VGraphicsScene.hh"
57
58#include "G4Box.hh"
59#include "G4Cons.hh"
60#include "G4Tubs.hh"
61#include "G4Trd.hh"
62#include "G4Trap.hh"
63#include "G4Sphere.hh"
64#include "G4Para.hh"
65#include "G4Torus.hh"
66#include "G4Polycone.hh"
67#include "G4Polyhedra.hh"
68#include <deque>
69
71class G4LogicalVolume;
73class G4Material;
74
76
77public:
80
81public: // With description
82
83 G4double GetVolume () const {return fVolume;}
84 // Overall volume.
85
86 G4double GetMass () const {return fMass;}
87 // Mass of whole tree, i.e., accounting for all daughters.
88
89 void Reset ();
90 // Reset for subsequent re-use.
91
92public:
93
94 // Force execution of AccrueMass for all solids...
95 void PreAddSolid (const G4Transform3D&, const G4VisAttributes&) {}
96 void PostAddSolid () {}
97 void AddSolid (const G4Box& solid) {AccrueMass (solid);}
98 void AddSolid (const G4Cons & solid) {AccrueMass (solid);}
99 void AddSolid (const G4Tubs& solid) {AccrueMass (solid);}
100 void AddSolid (const G4Trd& solid) {AccrueMass (solid);}
101 void AddSolid (const G4Trap& solid) {AccrueMass (solid);}
102 void AddSolid (const G4Sphere& solid) {AccrueMass (solid);}
103 void AddSolid (const G4Para& solid) {AccrueMass (solid);}
104 void AddSolid (const G4Torus& solid) {AccrueMass (solid);}
105 void AddSolid (const G4Polycone& solid) {AccrueMass (solid);}
106 void AddSolid (const G4Polyhedra& solid) {AccrueMass (solid);}
107 void AddSolid (const G4VSolid& solid) {AccrueMass (solid);}
108 void AddCompound (const G4VTrajectory&) {}
109 void AddCompound (const G4VHit&) {}
110 void AddCompound (const G4VDigi&) {}
112
113 ////////////////////////////////////////////////////////////////
114 // Functions not used but required by the abstract interface.
115
116 virtual void BeginPrimitives (const G4Transform3D&) {}
117 virtual void EndPrimitives () {}
118 virtual void BeginPrimitives2D (const G4Transform3D&) {}
119 virtual void EndPrimitives2D () {}
120 virtual void AddPrimitive (const G4Polyline&) {}
121 virtual void AddPrimitive (const G4Scale&) {}
122 virtual void AddPrimitive (const G4Text&) {}
123 virtual void AddPrimitive (const G4Circle&) {}
124 virtual void AddPrimitive (const G4Square&) {}
125 virtual void AddPrimitive (const G4Polymarker&) {}
126 virtual void AddPrimitive (const G4Polyhedron&) {}
127 virtual void AddPrimitive (const G4NURBS&) {}
128
129private:
130 void AccrueMass (const G4VSolid&);
131 G4PhysicalVolumeModel* fpPVModel;
132 G4double fVolume;
133 G4double fMass;
134 G4VPhysicalVolume* fpLastPV;
135 G4int fPVPCount;
136 G4int fLastDepth;
137 G4double fLastDensity;
138 std::deque<G4double> fDensityStack;
139};
140
141#endif
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
Definition: G4Box.hh:55
Definition: G4Cons.hh:75
Definition: G4Para.hh:77
virtual void AddPrimitive(const G4Scale &)
void AddSolid(const G4Box &solid)
void AddSolid(const G4Para &solid)
virtual void AddPrimitive(const G4Square &)
void AddSolid(const G4Polycone &solid)
void AddSolid(const G4Torus &solid)
virtual void AddPrimitive(const G4Polymarker &)
virtual void AddPrimitive(const G4Polyhedron &)
virtual void AddPrimitive(const G4Circle &)
void AddSolid(const G4Sphere &solid)
void AddSolid(const G4Cons &solid)
void AddSolid(const G4Polyhedra &solid)
void AddSolid(const G4Trap &solid)
virtual void AddPrimitive(const G4Text &)
void AddSolid(const G4VSolid &solid)
void AddSolid(const G4Tubs &solid)
virtual void AddPrimitive(const G4Polyline &)
void AddCompound(const G4VTrajectory &)
virtual void BeginPrimitives(const G4Transform3D &)
void AddSolid(const G4Trd &solid)
virtual void BeginPrimitives2D(const G4Transform3D &)
virtual void AddPrimitive(const G4NURBS &)
void AddCompound(const G4THitsMap< G4double > &)
void PreAddSolid(const G4Transform3D &, const G4VisAttributes &)
Definition: G4Text.hh:73
Definition: G4Trd.hh:63
Definition: G4Tubs.hh:77
Definition: G4VHit.hh:49