Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
G4VisCommandsScene.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id$
28
29// /vis/scene commands - John Allison 9th August 1998
30
31#ifndef G4VISCOMMANDSSCENE_HH
32#define G4VISCOMMANDSSCENE_HH
33
34#include "G4VVisCommand.hh"
35
36class G4UIcommand;
39
41public:
43 virtual ~G4VVisCommandScene ();
44protected:
46private:
48 G4VVisCommandScene& operator = (const G4VVisCommandScene&);
49};
50
52public:
56 void SetNewValue (G4UIcommand* command, G4String newValue);
57private:
61 G4UIcommand* fpCommand;
62};
63
65public:
67 virtual ~G4VisCommandSceneCreate ();
69 void SetNewValue (G4UIcommand* command, G4String newValue);
70private:
73 G4String NextName ();
74 G4UIcmdWithAString* fpCommand;
75 G4int fId;
76};
77
79public:
83 void SetNewValue (G4UIcommand* command, G4String newValue);
84private:
88 G4UIcommand* fpCommand;
89};
90
92public:
96 void SetNewValue (G4UIcommand* command, G4String newValue);
97private:
101 G4UIcmdWithAString* fpCommand;
102};
103
105public:
107 virtual ~G4VisCommandSceneList ();
109 void SetNewValue (G4UIcommand* command, G4String newValue);
110private:
112 G4VisCommandSceneList& operator = (const G4VisCommandSceneList&);
113 G4UIcommand* fpCommand;
114};
115
117public:
121 void SetNewValue (G4UIcommand* command, G4String newValue);
122private:
126 G4UIcommand* fpCommand;
127};
128
130public:
132 virtual ~G4VisCommandSceneSelect ();
134 void SetNewValue (G4UIcommand* command, G4String newValue);
135private:
138 G4UIcmdWithAString* fpCommand;
139};
140
141#endif
int G4int
Definition: G4Types.hh:66
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)