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Toolkit for the simulation of the passage of particles through matter
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G4IntersectingCone.hh
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27// $Id$
28//
29//
30// --------------------------------------------------------------------
31// GEANT 4 class header file
32//
33//
34// G4IntersectingCone
35//
36// Class description:
37//
38// Utility class which calculates the intersection
39// of an arbitrary line with a fixed cone
40
41// Author:
42// David C. Williams (davidw@scipp.ucsc.edu)
43// --------------------------------------------------------------------
44#ifndef G4IntersectingCone_hh
45#define G4IntersectingCone_hh
46
47#include "G4Types.hh"
48#include "geomdefs.hh"
49#include "G4ThreeVector.hh"
50
52{
53 public:
54
55 G4IntersectingCone( const G4double r[2], const G4double z[2] );
56 virtual ~G4IntersectingCone();
57
59 G4double *s1, G4double *s2 );
60
61 G4bool HitOn( const G4double r, const G4double z );
62
63 inline G4double RLo() const { return rLo; }
64 inline G4double RHi() const { return rHi; }
65 inline G4double ZLo() const { return zLo; }
66 inline G4double ZHi() const { return zHi; }
67
68 public: // without description
69
70 G4IntersectingCone(__void__&);
71 // Fake default constructor for usage restricted to direct object
72 // persistency for clients requiring preallocation of memory for
73 // persistifiable objects.
74
75
76 protected:
77
78 G4double zLo, zHi, // Z bounds of side
79 rLo, rHi; // R bounds of side
80
81 G4bool type1; // True if cone is type 1
82 // (std::fabs(z1-z2)>std::fabs(r1-r2))
83 G4double A, B; // Cone radius parameter:
84 // type 1: r = A + B*z
85 // type 2: z = A + B*r
86
88 G4double *s1, G4double *s2 );
90 G4double *s1, G4double *s2 );
91};
92
93#endif
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
G4double ZHi() const
G4double RLo() const
G4double RHi() const
G4bool HitOn(const G4double r, const G4double z)
G4double ZLo() const
G4int LineHitsCone(const G4ThreeVector &p, const G4ThreeVector &v, G4double *s1, G4double *s2)
G4int LineHitsCone1(const G4ThreeVector &p, const G4ThreeVector &v, G4double *s1, G4double *s2)
G4int LineHitsCone2(const G4ThreeVector &p, const G4ThreeVector &v, G4double *s1, G4double *s2)