Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
G4GDMLWriteDefine.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id$
28//
29//
30// class G4GDMLWriteDefine
31//
32// Class description:
33//
34// GDML writer class for positionings and transformations.
35
36// History:
37// - Created. Zoltan Torzsok, November 2007
38// -------------------------------------------------------------------------
39
40#ifndef _G4GDMLWRITEDEFINE_INCLUDED_
41#define _G4GDMLWRITEDEFINE_INCLUDED_
42
43#include "G4Types.hh"
44#include "G4ThreeVector.hh"
45#include "G4RotationMatrix.hh"
46
47#include "G4GDMLWrite.hh"
48
50{
51
52 public:
53
55 void ScaleWrite(xercesc::DOMElement* element,
56 const G4String& name, const G4ThreeVector& scl)
57 { Scale_vectorWrite(element,"scale",name,scl); }
58 void RotationWrite(xercesc::DOMElement* element,
59 const G4String& name, const G4ThreeVector& rot)
60 { Rotation_vectorWrite(element,"rotation",name,rot); }
61 void PositionWrite(xercesc::DOMElement* element,
62 const G4String& name, const G4ThreeVector& pos)
63 { Position_vectorWrite(element,"position",name,pos); }
64 void FirstrotationWrite(xercesc::DOMElement* element,
65 const G4String& name, const G4ThreeVector& rot)
66 { Rotation_vectorWrite(element,"firstrotation",name,rot); }
67 void FirstpositionWrite(xercesc::DOMElement* element,
68 const G4String& name, const G4ThreeVector& pos)
69 { Position_vectorWrite(element,"firstposition",name,pos); }
70 void AddPosition(const G4String& name, const G4ThreeVector& pos)
71 { Position_vectorWrite(defineElement,"position",name,pos); }
72
73 virtual void DefineWrite(xercesc::DOMElement*);
74
75 protected:
76
78 virtual ~G4GDMLWriteDefine();
79
80 void Scale_vectorWrite(xercesc::DOMElement*, const G4String&,
81 const G4String&, const G4ThreeVector&);
82 void Rotation_vectorWrite(xercesc::DOMElement*, const G4String&,
83 const G4String&, const G4ThreeVector&);
84 void Position_vectorWrite(xercesc::DOMElement*, const G4String&,
85 const G4String&, const G4ThreeVector&);
86
87 protected:
88
92
93 xercesc::DOMElement* defineElement;
94
95};
96
97#endif
double G4double
Definition: G4Types.hh:64
virtual void DefineWrite(xercesc::DOMElement *)
void Scale_vectorWrite(xercesc::DOMElement *, const G4String &, const G4String &, const G4ThreeVector &)
xercesc::DOMElement * defineElement
void FirstrotationWrite(xercesc::DOMElement *element, const G4String &name, const G4ThreeVector &rot)
void Position_vectorWrite(xercesc::DOMElement *, const G4String &, const G4String &, const G4ThreeVector &)
void Rotation_vectorWrite(xercesc::DOMElement *, const G4String &, const G4String &, const G4ThreeVector &)
static const G4double kLinearPrecision
void RotationWrite(xercesc::DOMElement *element, const G4String &name, const G4ThreeVector &rot)
static const G4double kAngularPrecision
void AddPosition(const G4String &name, const G4ThreeVector &pos)
virtual ~G4GDMLWriteDefine()
void FirstpositionWrite(xercesc::DOMElement *element, const G4String &name, const G4ThreeVector &pos)
void PositionWrite(xercesc::DOMElement *element, const G4String &name, const G4ThreeVector &pos)
G4ThreeVector GetAngles(const G4RotationMatrix &)
void ScaleWrite(xercesc::DOMElement *element, const G4String &name, const G4ThreeVector &scl)
static const G4double kRelativePrecision