Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4GRSVolume.hh
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25//
26//
27// $Id$
28//
29//
30// class G4GRSVolume
31//
32// Class description:
33//
34// Object representing a touchable detector element - maintains
35// associations between a physical volume and its net resultant
36// local->global transform.
37//
38// NOTE: The (optional) rotation matrix is copied
39
40// History:
41// - Created. Paul Kent, August 1996
42// ----------------------------------------------------------------------
43#ifndef G4GRSVOLUME_HH
44#define G4GRSVOLUME_HH
45
46#include "G4VTouchable.hh"
47
48#include "G4VPhysicalVolume.hh"
49#include "G4LogicalVolume.hh"
50#include "G4ThreeVector.hh"
51#include "G4RotationMatrix.hh"
52
54{
55 public: // with description
56
58 const G4RotationMatrix *pRot,
59 const G4ThreeVector &tlate);
61 const G4RotationMatrix &rot,
62 const G4ThreeVector &tlate);
64
65 inline G4VPhysicalVolume* GetVolume(G4int depth=0) const;
66 inline G4VSolid* GetSolid(G4int depth=0) const;
67 inline const G4ThreeVector& GetTranslation(G4int depth=0) const;
68 inline const G4RotationMatrix* GetRotation(G4int depth=0) const;
69
70 private:
71
73 G4GRSVolume& operator=(const G4GRSVolume&);
74 // Copy constructor and assignment operator NOT public
75
76 private:
77
79 G4RotationMatrix *frot;
80 G4ThreeVector ftlate;
81};
82
83#include "G4GRSVolume.icc"
84
85#endif
int G4int
Definition: G4Types.hh:66
G4GRSVolume(G4VPhysicalVolume *pVol, const G4RotationMatrix &rot, const G4ThreeVector &tlate)
G4VPhysicalVolume * GetVolume(G4int depth=0) const
const G4RotationMatrix * GetRotation(G4int depth=0) const
const G4ThreeVector & GetTranslation(G4int depth=0) const
G4VSolid * GetSolid(G4int depth=0) const
G4GRSVolume(G4VPhysicalVolume *pVol, const G4RotationMatrix *pRot, const G4ThreeVector &tlate)