Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4CollisionNNElastic.hh
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27// $Id: G4CollisionNNElastic.hh,v 1.2 2006-06-29 20:32:58 gunter Exp $ //
28
29#ifndef G4CollisionNNElastic_h
30#define G4CollisionNNElastic_h
31
32#include "globals.hh"
33#include "G4VCollision.hh"
38#include <vector>
39
40class G4KineticTrack;
41
43{
44
45public:
46
48
49 virtual ~G4CollisionNNElastic();
50
53
54 virtual G4bool IsInCharge(const G4KineticTrack& trk1,
55 const G4KineticTrack& trk2) const;
56
57 virtual G4String GetName() const { return "NN Elastic Collision"; }
58
59private:
61 G4CollisionNNElastic & operator= (const G4CollisionNNElastic &);
62
63protected:
64
65 virtual const G4VCrossSectionSource* GetCrossSectionSource() const { return crossSectionSource; }
66 virtual const G4VAngularDistribution* GetAngularDistribution() const { return angularDistribution; }
67
68 virtual const std::vector<G4String>& GetListOfColliders(G4int whichOne) const;
69
70
71private:
72
73 G4VCrossSectionSource* crossSectionSource;
74 G4VAngularDistribution* angularDistribution;
75
76 std::vector<G4String> colliders1;
77 std::vector<G4String> colliders2;
78
79};
80
81#endif
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
G4bool operator==(const G4CollisionNNElastic &right) const
virtual G4String GetName() const
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
G4bool operator!=(const G4CollisionNNElastic &right) const
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
virtual const G4VAngularDistribution * GetAngularDistribution() const