Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4QuasmonVector.hh
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27// $Id$
28//
29// ---------------- G4QuasmonVector ----------------
30// by Mikhail Kossov, Sept 1999.
31// Type definition for a Vector of Quasmons - output of CHIPS model
32// ----------------------------------------------------------------
33// Short description: If partons from the G4QPartonPair are close in
34// rapidity, they create Quasmons, but if they are far in the rapidity
35// space, they can not interact directly. Say the bottom parton (quark)
36// has rapidity 0, and the top parton (antiquark) has rapidity 8, then
37// the top quark splits in two by radiating gluon, and each part has
38// rapidity 4, then the gluon splits in quark-antiquark pair (rapidity
39// 2 each), and then the quark gadiates anothe gluon and reachs rapidity
40// 1. Now it can interact with the bottom antiquark, creating a Quasmon
41// or a hadron. The intermediate partons is the string ladder.
42// ---------------------------------------------------------------------
43
44#ifndef G4QuasmonVector_h
45#define G4QuasmonVector_h 1
46
47#include "G4Quasmon.hh"
48#include <vector>
49
50typedef std::vector<G4Quasmon *> G4QuasmonVector;
51struct DeleteQuasmon{ void operator()(G4Quasmon *aN){delete aN;} };
52
53#endif
std::vector< G4Quasmon * > G4QuasmonVector
void operator()(G4Quasmon *aN)