Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4PSCylinderSurfaceFlux3D.cc
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27// $Id$
28//
29// G4PSCylinderSurfaceFlux3D
31
32///////////////////////////////////////////////////////////////////////////////
33// (Description)
34// This is a primitive scorer class for scoring Surface Flux.
35// This Flux version assumes only for G4Tubs shape, and the surface
36// is defined at the Rmin plane of the box.
37// The current is given in the unit of area.
38// e.g. (Number of tracks)/mm2.
39//
40// Surface is defined at the -Z surface.
41// Direction Rmin Rmax
42// 0 IN || OUT ->|<- | fFlux_InOut
43// 1 IN ->| | fFlux_In
44// 2 OUT |<- | fFlux_Out
45//
46//
47// Created: 2008-08-14 Tsukasa ASO
48// 2010-07-22 Introduce Unit specification.
49///////////////////////////////////////////////////////////////////////////////
50
52 G4int direction,
53 G4int ni, G4int nj, G4int nk,
54 G4int di, G4int dj, G4int dk)
55 :G4PSCylinderSurfaceFlux(name,direction),
56 fDepthi(di),fDepthj(dj),fDepthk(dk)
57{
58 fNi=ni;
59 fNj=nj;
60 fNk=nk;
61}
62
64 G4int direction,
65 const G4String& unit,
66 G4int ni, G4int nj, G4int nk,
67 G4int di, G4int dj, G4int dk)
68 :G4PSCylinderSurfaceFlux(name,direction),
69 fDepthi(di),fDepthj(dj),fDepthk(dk)
70{
71 fNi=ni;
72 fNj=nj;
73 fNk=nk;
74 SetUnit(unit);
75}
76
78{;}
79
81{
82 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
83 G4int i = touchable->GetReplicaNumber(fDepthi);
84 G4int j = touchable->GetReplicaNumber(fDepthj);
85 G4int k = touchable->GetReplicaNumber(fDepthk);
86
87 return i*fNj*fNk+j*fNk+k;
88}
int G4int
Definition: G4Types.hh:66
virtual G4int GetIndex(G4Step *)
G4PSCylinderSurfaceFlux3D(G4String name, G4int direction, G4int ni=1, G4int nj=1, G4int nk=1, G4int di=2, G4int dj=1, G4int dk=0)
virtual void SetUnit(const G4String &unit)
const G4VTouchable * GetTouchable() const
Definition: G4Step.hh:78
G4StepPoint * GetPreStepPoint() const
virtual G4int GetReplicaNumber(G4int depth=0) const
Definition: G4VTouchable.cc:58