Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4CollisionComposite.cc
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27// $Id: G4CollisionComposite.cc,v 1.9 2010-03-12 15:45:18 gunter Exp $ //
28
29#include "globals.hh"
30#include "G4SystemOfUnits.hh"
32#include "G4VCollision.hh"
33#include "G4CollisionVector.hh"
34#include "G4KineticTrack.hh"
37#include "G4HadTmpUtil.hh"
38
39const G4int G4CollisionComposite::nPoints = 32;
40
41G4double G4CollisionComposite::theT[nPoints] =
42{.01, .03, .05, .1, .15, .2, .3, .4, .5, .6, .7, .8, .9, 1.0, 1.2, 1.4, 1.6, 1.8, 2.0, 2.2, 2.5, 3.0, 3.5, 4.0, 5.0, 6.0, 8.0, 10., 15, 20, 50, 100};
43
45{
46}
47
48
50{
51 std::for_each(components.begin(), components.end(), G4Delete());
52}
53
54
56 const G4KineticTrack& trk2) const
57{
58 G4double crossSect = 0.;
60 if (xSource != 0)
61 // There is a total cross section for this Collision
62 {
63 crossSect = xSource->CrossSection(trk1,trk2);
64 }
65 else
66 {
67 // waiting for mutable to enable buffering.
68 const_cast<G4CollisionComposite *>(this)->BufferCrossSection(trk1.GetDefinition(), trk2.GetDefinition());
69// G4cerr << "Buffer filled, reying with sqrts = "<< (trk1.Get4Momentum()+trk2.Get4Momentum()).mag() <<G4endl;
70 crossSect = BufferedCrossSection(trk1,trk2);
71 }
72 return crossSect;
73}
74
75
77 const G4KineticTrack& trk2) const
78{
79 std::vector<G4double> cxCache;
80 G4double partialCxSum = 0.0;
81
82 size_t i;
83 for (i=0; i<components.size(); i++)
84 {
85 G4double partialCx;
86// cout << "comp" << i << " " << components[i]()->GetName();
87 if (components[i]->IsInCharge(trk1,trk2))
88 {
89 partialCx = components[i]->CrossSection(trk1,trk2);
90 }
91 else
92 {
93 partialCx = 0.0;
94 }
95// cout << " cx=" << partialCx << endl;
96 partialCxSum += partialCx;
97 cxCache.push_back(partialCx);
98 }
99
100 G4double random = G4UniformRand()*partialCxSum;
101 G4double running = 0;
102 for (i=0; i<cxCache.size(); i++)
103 {
104 running += cxCache[i];
105 if (running > random)
106 {
107 return components[i]->FinalState(trk1, trk2);
108 }
109 }
110// G4cerr <<"in charge = "<<IsInCharge(trk1, trk2)<<G4endl;
111// G4cerr <<"Cross-section = "<<CrossSection(trk1, trk2)/millibarn<<" "<<running<<" "<<cxCache.size()<<G4endl;
112// G4cerr <<"Names = "<<trk1.GetDefinition()->GetParticleName()<<", "<<trk2.GetDefinition()->GetParticleName()<<G4endl;
113// throw G4HadronicException(__FILE__, __LINE__, "G4CollisionComposite: no final state found!");
114 return NULL;
115}
116
117
119 const G4KineticTrack& trk2) const
120{
121 G4bool isInCharge = false;
122
123 // The composite is in charge if any of its components is in charge
124
125 const G4CollisionVector* comps = GetComponents();
126 if (comps)
127 {
128 G4CollisionVector::const_iterator iter;
129 for (iter = comps->begin(); iter != comps->end(); ++iter)
130 {
131 if ( ((*iter))->IsInCharge(trk1,trk2) ) isInCharge = true;
132 }
133 }
134
135 return isInCharge;
136}
137
138void G4CollisionComposite::
139BufferCrossSection(const G4ParticleDefinition * aP, const G4ParticleDefinition * bP)
140{
141 // check if already buffered
142 size_t i;
143 for(i=0; i<theBuffer.size(); i++)
144 {
145 if(theBuffer[i].InCharge(aP, bP)) return;
146 }
147// G4cerr << "Buffering for "<<aP->GetParticleName()<<" "<<bP->GetParticleName()<<G4endl;
148
149 // buffer the new one.
150 G4CrossSectionBuffer aNewBuff(aP, bP);
151 size_t maxE=nPoints;
152 for(size_t tt=0; tt<maxE; tt++)
153 {
154 G4double aT = theT[tt]*GeV;
155 G4double crossSect = 0;
156 // The total cross-section is summed over all the component channels
157
158 //A.R. 28-Sep-2012 Fix reproducibility problem
159 // Assign the kinetic energy to the lightest of the
160 // two particles, instead to the first one always.
161 G4double atime = 0;
162 G4double btime = 0;
163 G4ThreeVector aPosition(0,0,0);
164 G4ThreeVector bPosition(0,0,0);
165 G4double aM = aP->GetPDGMass();
166 G4double bM = bP->GetPDGMass();
167 G4double aE = aM;
168 G4double bE = bM;
169 G4ThreeVector aMom(0,0,0);
170 G4ThreeVector bMom(0,0,0);
171 if ( aM <= bM ) {
172 aE += aT;
173 aMom = G4ThreeVector(0,0,std::sqrt(aE*aE-aM*aM));
174 } else {
175 bE += aT;
176 bMom = G4ThreeVector(0,0,std::sqrt(bE*bE-bM*bM));
177 }
178 G4LorentzVector a4Momentum(aE, aMom);
179 G4LorentzVector b4Momentum(bE, bMom);
180 G4KineticTrack a(const_cast<G4ParticleDefinition *>(aP), atime, aPosition, a4Momentum);
181 G4KineticTrack b(const_cast<G4ParticleDefinition *>(bP), btime, bPosition, b4Momentum);
182
183 for (i=0; i<components.size(); i++)
184 {
185 if(components[i]->IsInCharge(a,b))
186 {
187 crossSect += components[i]->CrossSection(a,b);
188 }
189 }
190 G4double sqrts = (a4Momentum+b4Momentum).mag();
191 aNewBuff.push_back(sqrts, crossSect);
192 }
193 theBuffer.push_back(aNewBuff);
194// theBuffer.back().Print();
195}
196
197
198G4double G4CollisionComposite::
199BufferedCrossSection(const G4KineticTrack& trk1, const G4KineticTrack& trk2) const
200{
201 for(size_t i=0; i<theBuffer.size(); i++)
202 {
203 if(theBuffer[i].InCharge(trk1.GetDefinition(), trk2.GetDefinition()))
204 {
205 return theBuffer[i].CrossSection(trk1, trk2);
206 }
207 }
208 throw G4HadronicException(__FILE__, __LINE__, "G4CollisionComposite::BufferedCrossSection - Blitz !!");
209 return 0;
210}
211
std::vector< G4VCollision * > G4CollisionVector
CLHEP::Hep3Vector G4ThreeVector
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
#define G4UniformRand()
Definition: Randomize.hh:53
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual const G4CollisionVector * GetComponents() const
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
virtual G4KineticTrackVector * FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
G4ParticleDefinition * GetDefinition() const
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0