31#ifdef G4VIS_BUILD_OIWIN32_DRIVER
36#include <Inventor/Win/SoWin.h>
48void G4OpenInventorWin::Initialize ()
59 if(!SoWin::getTopLevelWidget()) SoWin::init(toplevel);
70 G4OpenInventorSceneHandler* pScene = (G4OpenInventorSceneHandler*)&scene;
71 return new G4OpenInventorWinViewer (*pScene, name);
G4bool(* G4DispatchFunction)(void *)
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
virtual ~G4OpenInventorWin()
void SetInteractorManager(G4VInteractorManager *)
G4VInteractorManager * GetInteractorManager()
G4Interactor GetMainInteractor()