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Toolkit for the simulation of the passage of particles through matter
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G4INCLDecayAvatar.hh
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25//
26// INCL++ intra-nuclear cascade model
27// Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
28// Davide Mancusi, CEA
29// Alain Boudard, CEA
30// Sylvie Leray, CEA
31// Joseph Cugnon, University of Liege
32//
33// INCL++ revision: v5.1.8
34//
35#define INCLXX_IN_GEANT4_MODE 1
36
37#include "globals.hh"
38
39#ifndef G4INCLDECAYAVATAR_HH_
40#define G4INCLDECAYAVATAR_HH_
41
43#include "G4INCLIChannel.hh"
44#include "G4INCLParticle.hh"
45#include "G4INCLNucleus.hh"
46
47namespace G4INCL {
48
49 /**
50 * Decay avatar
51 *
52 * The reflection avatar is created when a particle reaches the boundary of the nucleus.
53 * At this point it can either be reflected from the boundary or exit the nucleus.
54 */
56 public:
57 DecayAvatar(G4INCL::Particle *aParticle, G4double time, G4INCL::Nucleus *aNucleus, G4bool force=false);
58 virtual ~DecayAvatar();
59
62
63 virtual void preInteraction();
65
67 ParticleList theParticleList;
68 theParticleList.push_back(particle1);
69 return theParticleList;
70 }
71
72 std::string dump() const;
73 private:
74 G4bool forced;
75 ThreeVector const &incidentDirection;
76 };
77
78}
79
80#endif /* G4INCLDECAYAVATAR_HH_ */
double G4double
Definition: G4Types.hh:64
bool G4bool
Definition: G4Types.hh:67
ParticleList getParticles() const
std::string dump() const
virtual FinalState * postInteraction(FinalState *)
G4INCL::FinalState * getFinalState() const
G4INCL::IChannel * getChannel() const
virtual void preInteraction()
std::list< G4INCL::Particle * > ParticleList