Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4eeToPGammaModel.cc
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25//
26// $Id$
27//
28// -------------------------------------------------------------------
29//
30// GEANT4 Class header file
31//
32//
33// File name: G4eeToPGammaModel
34//
35// Author: Vladimir Ivanchenko
36//
37// Creation date: 25.10.2003
38//
39// Modifications:
40//
41//
42// -------------------------------------------------------------------
43//
44
45
46//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
47//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
48
49#include "G4eeToPGammaModel.hh"
50#include "Randomize.hh"
52#include "G4SystemOfUnits.hh"
53#include "G4PionZero.hh"
54#include "G4Eta.hh"
55#include "G4Gamma.hh"
56#include "G4DynamicParticle.hh"
57#include "G4PhysicsVector.hh"
59#include "G4eeCrossSections.hh"
60
61//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
62
63using namespace std;
64
66 cross(cr)
67{
69 if(npart == "pi0") {
70 massR = 782.62*MeV;
71 particle = pi0;
72 } else {
73 massR = 1019.46*MeV;
74 particle = G4Eta::Eta();
75 }
76 massP = particle->GetPDGMass();
77}
78
79//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
80
82{}
83
84//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
85
87{
88 return LowEnergy();
89}
90
91//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
92
94{
95 return massR;
96}
97
98//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
99
101{
102 G4double ee = std::min(HighEnergy(),e);
103 G4double xs;
104 if(particle == pi0) xs = cross->CrossSectionPi0G(ee);
105 else xs = cross->CrossSectionEtaG(ee);
106 return xs;
107}
108
109//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
110
112 G4double emax) const
113{
114 G4double tmin = std::max(emin, ThresholdEnergy());
115 G4double tmax = std::max(tmin, emax);
116 G4int nbins = (G4int)((tmax - tmin)/(5.*MeV));
117 G4PhysicsVector* v = new G4PhysicsLinearVector(emin,emax,nbins);
118 v->SetSpline(true);
119 return v;
120}
121
122//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
123
124void G4eeToPGammaModel::SampleSecondaries(std::vector<G4DynamicParticle*>* newp,
125 G4double e, const G4ThreeVector& direction)
126{
127 G4double egam = 0.5*e*(1.0 - massP*massP/(massR*massR));
128 G4double tkin = e - egam - massP;
129 if(tkin < 0.0) tkin = 0.0;
130 G4double cost;
131 do {
132 cost = 2.0*G4UniformRand() - 1.0;
133 } while( 2.0*G4UniformRand() > 1.0 + cost*cost );
134
135 G4double sint = sqrt(1.0 - cost*cost);
136 G4double phi = twopi * G4UniformRand();
137
138 G4ThreeVector dir(sint*cos(phi),sint*sin(phi), cost);
139 dir.rotateUz(direction);
140
141 // create G4DynamicParticle objects
142 G4DynamicParticle* p1 =
143 new G4DynamicParticle(particle,dir,tkin);
144 G4DynamicParticle* p2 =
145 new G4DynamicParticle(G4Gamma::Gamma(),-dir,egam);
146 newp->push_back(p1);
147 newp->push_back(p2);
148}
149
150//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
151
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
#define G4UniformRand()
Definition: Randomize.hh:53
Hep3Vector & rotateUz(const Hep3Vector &)
Definition: ThreeVector.cc:72
static G4Eta * Eta()
Definition: G4Eta.cc:109
static G4Gamma * Gamma()
Definition: G4Gamma.cc:86
void SetSpline(G4bool)
static G4PionZero * PionZero()
Definition: G4PionZero.cc:104
G4double LowEnergy() const
G4double HighEnergy() const
G4double CrossSectionEtaG(G4double)
G4double CrossSectionPi0G(G4double)
virtual ~G4eeToPGammaModel()
G4eeToPGammaModel(G4eeCrossSections *, const G4String &)
virtual G4double PeakEnergy() const
virtual G4PhysicsVector * PhysicsVector(G4double, G4double) const
virtual void SampleSecondaries(std::vector< G4DynamicParticle * > *, G4double, const G4ThreeVector &)
virtual G4double ThresholdEnergy() const
virtual G4double ComputeCrossSection(G4double) const