Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4FastVector.hh
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27// $Id$
28//
29//
30// ------------------------------------------------------------
31// GEANT 4 class header file
32//
33// History: first implementation, based on object model of
34// 2nd December 1995, G.Cosmo
35// ------------------------------------------------------------
36
37#ifndef G4FastVector_h
38#define G4FastVector_h 1
39
40#include "globals.hh"
41
42template <class Type, G4int N>
44{
45 // Template class defining a vector of pointers,
46 // not performing boundary checking.
47
48 public:
49
50 G4FastVector() { ptr = &theArray[0]; }
51
53 {
54 if (ptr != &theArray[0]) delete [] ptr;
55 }
56
57 inline Type* operator[](G4int anIndex) const
58 // Access operator to the array.
59 {
60 return ptr[anIndex];
61 }
62
63 void Initialize(G4int items)
64 // Normally the pointer ptr points to the stack-array
65 // theArray; only when the number of items is greater
66 // than N, memory is allocated dynamically.
67 {
68 if (ptr != &theArray[0])
69 delete [] ptr;
70 if (items > N)
71 ptr = new Type*[items];
72 else
73 ptr = &theArray[0];
74 }
75
76 inline void SetElement(G4int anIndex, Type *anElement)
77 // To insert an element at the given position inside
78 // the vector.
79 {
80 ptr[anIndex] = anElement;
81 }
82
83 private:
84
85 Type *theArray[N];
86 Type **ptr;
87};
88
89#endif
90
int G4int
Definition: G4Types.hh:66
void SetElement(G4int anIndex, Type *anElement)
Definition: G4FastVector.hh:76
void Initialize(G4int items)
Definition: G4FastVector.hh:63
Type * operator[](G4int anIndex) const
Definition: G4FastVector.hh:57