29#ifdef G4VIS_BUILD_OI_DRIVER
63 interactorManager = im;
66 return interactorManager;
G4VSceneHandler * CreateSceneHandler(const G4String &name)
void SetInteractorManager(G4VInteractorManager *)
virtual ~G4OpenInventor()
G4OpenInventor(const G4String, const G4String, G4VGraphicsSystem::Functionality)
G4VInteractorManager * GetInteractorManager()
static void initClass(void)
static void initClass()
Class Initializer, required.
static void initClass()
Class Initializer, required.
static void initClass(void)
static void initClass()
Class Initializer, required.
static void initClass()
Class Initializer, required.
static void initClass()
Class Initializer, required.