Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenInventor.cc
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
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23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id$
28//
29#ifdef G4VIS_BUILD_OI_DRIVER
30
31// this :
32#include "G4OpenInventor.hh"
33
34#include "HEPVis/nodes/SoBox.h"
35#include "HEPVis/nodes/SoTubs.h"
36#include "HEPVis/nodes/SoCons.h"
37#include "HEPVis/nodes/SoTrd.h"
38#include "HEPVis/nodes/SoTrap.h"
45
46#include "Geant4_SoPolyhedron.h"
47
49
51 const G4String name
52,const G4String nickname
54)
55:G4VGraphicsSystem(name,nickname,f)
56,interactorManager(0)
57{
58}
59
61
63 interactorManager = im;
64}
66 return interactorManager;
67}
69 Initialize();
70 G4VSceneHandler* p = new G4OpenInventorSceneHandler (*this, name);
71 return p;
72}
73
75{
85
89}
90
91
92
93#endif
G4VSceneHandler * CreateSceneHandler(const G4String &name)
void SetInteractorManager(G4VInteractorManager *)
virtual ~G4OpenInventor()
G4OpenInventor(const G4String, const G4String, G4VGraphicsSystem::Functionality)
G4VInteractorManager * GetInteractorManager()
static void initClass()
static void initClass()
static void initClass(void)
static void initClass()
Class Initializer, required.
static void initClass()
Class Initializer, required.
static void initClass(void)
static void initClass()
static void initClass()
static void initClass()
static void initClass()
Class Initializer, required.
static void initClass()
Class Initializer, required.
static void initClass()
Class Initializer, required.