Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G3toG4MANY.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
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24// ********************************************************************
25//
26//
27// $Id$
28//
29// ----------------------
30// Class Description:
31//
32// Definition of global methods:
33//
34// void G3toG4MANY(G3VolTableEntry* curVTE);
35//
36// void MakeBooleanSolids(G3VolTableEntry* curVTE,
37// G3VolTableEntryVector* overlaps,
38// const G4Transform3D& transform);
39//
40// void SubstractSolids(G3VolTableEntry* vte1,
41// G3VolTableEntry* vte2,
42// G4int copy,
43// const G4Transform3D& transform);
44//
45// G4Transform3D GetTransform3D(G3Pos*);
46//
47// MANY positions are resolved in G3toG4MANY() function, which has to be
48// processed before G3toG4BuildTree() (it is not called by default).
49// In order to resolve MANY, the user code has to provide additional info
50// using G4gsbool(G4String volName, G4String manyVolName) function, for
51// all overlapping volumes. Daughters of overlapping volumes are then
52// resolved automatically and should not be specified via Gsbool.
53//
54// Limitation: a volume with a MANY position can have only this one
55// ---------- position; if more than one position is needed a new volume
56// has to be defined (gsvolu) for each position.
57
58// ----------------------
59//
60// By I.Hrivnacova, 22.10.01
61
62#ifndef G3TOG4_MANY_HH
63#define G3TOG4_MANY_HH 1
64
65#include <vector>
66#include "G3VolTableEntry.hh"
67#include "G4Transform3D.hh"
68
69typedef std::vector<G3VolTableEntry*> G3VolTableEntryVector;
70
71void G3toG4MANY(G3VolTableEntry* curVTE);
72
74 G3VolTableEntryVector* overlaps,
75 const G4Transform3D& transform);
76
78 G3VolTableEntry* vte2,
79 G4int copy,
80 const G4Transform3D& transform);
81
83
84#endif
G4Transform3D GetTransform3D(G3Pos *)
Definition: G3toG4MANY.cc:146
void G3toG4MANY(G3VolTableEntry *curVTE)
Definition: G3toG4MANY.cc:39
std::vector< G3VolTableEntry * > G3VolTableEntryVector
Definition: G3toG4MANY.hh:69
void MakeBooleanSolids(G3VolTableEntry *curVTE, G3VolTableEntryVector *overlaps, const G4Transform3D &transform)
Definition: G3toG4MANY.cc:76
void SubstractSolids(G3VolTableEntry *vte1, G3VolTableEntry *vte2, G4int copy, const G4Transform3D &transform)
Definition: G3toG4MANY.cc:107
int G4int
Definition: G4Types.hh:66
Definition: G3Pos.hh:44