Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4Parabola.cc
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27// $Id$
28//
29// ----------------------------------------------------------------------
30// GEANT 4 class source file
31//
32// G4Parabola.cc
33//
34// ----------------------------------------------------------------------
35
36#include "G4Parabola.hh"
37#include "G4CurvePoint.hh"
39
40G4Parabola::G4Parabola() : focalDist(0.) {}
42
44 : G4Conic(), focalDist(right.focalDist), F(right.F), L0(right.L0)
45{
46 pShift = right.pShift;
47 position = right.position;
48 bBox = right.bBox;
49 start = right.start;
50 end = right.end;
51 pStart = right.pStart;
52 pEnd = right.pEnd;
53 pRange = right.pRange;
54 bounded = right.bounded;
55 sameSense = right.sameSense;
56}
57
59{
60 if (&right == this) return *this;
61
62 F = right.F;
63 L0 = right.L0;
64 focalDist = right.focalDist;
65 pShift = right.pShift;
66 position = right.position;
67 bBox = right.bBox;
68 start = right.start;
69 end = right.end;
70 pStart = right.pStart;
71 pEnd = right.pEnd;
72 pRange = right.pRange;
73 bounded = right.bounded;
74 sameSense = right.sameSense;
75
76 return *this;
77}
78
80{
81 G4double axisZ= (tr*position.GetPZ()).unit().z();
82
84 { return 0; }
85
86
87 G4Vector3D newAxis(0, 0, axisZ>0? +1: -1);
88
89 G4Vector3D xPrime= tr*position.GetPX();
90 xPrime.setZ(0);
91 G4Vector3D yPrime= tr*position.GetPY();
92 yPrime.setZ(0);
93 G4double u= -(xPrime*yPrime)/xPrime.mag2();
94
95 G4Point3D newLocation= G4Point3D( tr*position.GetLocation()+
96 focalDist*(u*u*xPrime+2*u*yPrime) );
97 newLocation.setZ(0);
98 G4Vector3D newRefDirection= xPrime;
99 G4double newFocalDist= (focalDist*((2*u+1)*xPrime+2*yPrime)).mag()/std::sqrt(5.);
100
101 // create the new parabola
102 G4Axis2Placement3D newPosition;
103 newPosition.Init(newRefDirection, newAxis, newLocation);
104 G4Parabola* r= new G4Parabola;
105 r->Init(newPosition, newFocalDist);
106
107 // introduce the shift in the parametrization
108 // maybe the Sign must be changed?
109 r->SetPShift(u);
110
111 // set the bounds when necessary
112 if (IsBounded())
113 r->SetBounds(GetPStart(), GetPEnd());
114
115 return r;
116}
117
118
120{
121 // the bbox must include the start and endpoints as well as the
122 // extreme points if they lie on the curve
123 bBox.Init(GetStart(), GetEnd());
124
125 // the parameter values
126 // belonging to the points with an extreme x, y and z coordinate
127 for (G4int i=0; i<3; i++)
128 {
129 G4double x_i= position.GetPX()(i);
130
131 if (std::abs(x_i) <=
133 {
134 G4double u= - position.GetPY()(i) / x_i;
135 if (IsPOn(u))
136 bBox.Extend(GetPoint(u));
137 }
138 }
139}
140
141
143{
144 // The tangent is computed from the 3D point representation
145 // for all conics. An alternaive implementation (based on
146 // the parametric point) might be worthwhile adding
147 // for efficiency.
148
149 const G4Axis2Placement3D& pos= *(GetPosition());
151
152 v= p.y()*pos.GetPX() + (2*focalDist)*pos.GetPY();
153 return true;
154}
HepGeom::Point3D< G4double > G4Point3D
Definition: G4Point3D.hh:35
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
G4Vector3D GetPY() const
G4Vector3D GetPX() const
const G4Transform3D & GetToPlacementCoordinates() const
void Init(const G4Vector3D &refDirection0, const G4Vector3D &axis0, const G4Point3D &location0)
void Init(const G4Point3D &)
void Extend(const G4Point3D &)
G4Axis2Placement3D position
Definition: G4Conic.hh:74
const G4Axis2Placement3D * GetPosition() const
G4double pShift
Definition: G4Conic.hh:77
void SetPShift(G4double pShift0)
const G4Point3D & GetPoint()
G4bool IsBounded() const
G4bool bounded
Definition: G4Curve.hh:166
G4double pStart
Definition: G4Curve.hh:163
void SetBounds(G4double p1, G4double p2)
G4bool IsPOn(G4double param) const
G4int sameSense
Definition: G4Curve.hh:167
G4Point3D end
Definition: G4Curve.hh:162
G4BoundingBox3D bBox
Definition: G4Curve.hh:160
G4double GetPEnd() const
G4double GetPStart() const
const G4Point3D & GetStart() const
const G4Point3D & GetEnd() const
G4double pRange
Definition: G4Curve.hh:165
G4Point3D start
Definition: G4Curve.hh:161
G4double pEnd
Definition: G4Curve.hh:164
static G4GeometryTolerance * GetInstance()
G4double GetAngularTolerance() const
G4Parabola & operator=(const G4Parabola &right)
Definition: G4Parabola.cc:58
void InitBounded()
Definition: G4Parabola.cc:119
G4Curve * Project(const G4Transform3D &tr=G4Transform3D::Identity)
Definition: G4Parabola.cc:79
G4Point3D GetPoint(G4double param) const
G4bool Tangent(G4CurvePoint &cp, G4Vector3D &v)
Definition: G4Parabola.cc:142
void Init(const G4Axis2Placement3D &position0, G4double focalDist0)
virtual ~G4Parabola()
Definition: G4Parabola.cc:41