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Toolkit for the simulation of the passage of particles through matter
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G4OpAbsorption.hh
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27// $Id$
28//
29////////////////////////////////////////////////////////////////////////
30// Optical Photon Absorption Class Definition
31////////////////////////////////////////////////////////////////////////
32//
33// File: G4OpAbsorption.hh
34// Description: Discrete Process -- Bulk absorption of Optical Photons
35// Version: 1.0
36// Created: 1996-05-21
37// Author: Juliet Armstrong
38// Updated: 2005-07-28 add G4ProcessType to constructor
39// 1999-10-29 add method and class descriptors
40// 1997-04-09 by Peter Gumplinger
41// > new physics/tracking scheme
42// 1998-08-25 by Stefano Magni
43// > Change process to use G4MaterialPropertiesTables
44// mail: gum@triumf.ca
45// magni@mi.infn.it
46//
47////////////////////////////////////////////////////////////////////////
48
49#ifndef G4OpAbsorption_h
50#define G4OpAbsorption_h 1
51
52/////////////
53// Includes
54/////////////
55
56#include "globals.hh"
57#include "templates.hh"
58#include "Randomize.hh"
59#include "G4Step.hh"
60#include "G4VDiscreteProcess.hh"
61#include "G4DynamicParticle.hh"
62#include "G4Material.hh"
63#include "G4OpticalPhoton.hh"
64
65// Class Description:
66// Discrete Process -- Bulk absorption of Optical Photons.
67// Class inherits publicly from G4VDiscreteProcess
68// Class Description - End:
69
70/////////////////////
71// Class Definition
72/////////////////////
73
75{
76
77public:
78
79 ////////////////////////////////
80 // Constructors and Destructor
81 ////////////////////////////////
82
83 G4OpAbsorption(const G4String& processName = "OpAbsorption",
84 G4ProcessType type = fOptical);
86
87private:
88
89 G4OpAbsorption(const G4OpAbsorption &right);
90
91 //////////////
92 // Operators
93 //////////////
94
95 G4OpAbsorption& operator=(const G4OpAbsorption &right);
96
97public:
98
99 ////////////
100 // Methods
101 ////////////
102
103 G4bool IsApplicable(const G4ParticleDefinition& aParticleType);
104 // Returns true -> 'is applicable' only for an optical photon.
105
106 G4double GetMeanFreePath(const G4Track& aTrack,
107 G4double ,
109 // Returns the absorption length for bulk absorption of optical
110 // photons in media with a specified attenuation length.
111
113 const G4Step& aStep);
114 // This is the method implementing bulk absorption of optical
115 // photons.
116
117};
118
119////////////////////
120// Inline methods
121////////////////////
122
123inline
125{
126 return ( &aParticleType == G4OpticalPhoton::OpticalPhoton() );
127}
128
129#endif /* G4OpAbsorption_h */
G4ForceCondition
G4ProcessType
@ fOptical
double G4double
Definition: G4Types.hh:64
bool G4bool
Definition: G4Types.hh:67
G4bool IsApplicable(const G4ParticleDefinition &aParticleType)
G4double GetMeanFreePath(const G4Track &aTrack, G4double, G4ForceCondition *)
G4VParticleChange * PostStepDoIt(const G4Track &aTrack, const G4Step &aStep)
static G4OpticalPhoton * OpticalPhoton()
Definition: G4Step.hh:78