Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4RayTrajectory.hh
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27// $Id$
28//
29//
30
31// class description:
32//
33// This is a concrete class of G4VTrajectory which represents a trajectory of a ray.
34// This class is used by G4RayTracer. Objects of this class are created by G4RTTrackingAction.
35// This class does not have concrete implementations of draw and print methods but
36// information stored in this class is used by determining a colour of a pixel of the picture.
37//
38
39///////////////////
40//G4RayTrajectory.hh
41///////////////////
42
43#ifndef G4RayTrajectory_h
44#define G4RayTrajectory_h 1
45
46class G4Step;
47
48#include "G4VTrajectory.hh"
49#include "G4Allocator.hh"
50#include <stdlib.h>
51#include <vector>
52#include "globals.hh"
53#include "G4Track.hh"
55
56
58{
59 public:
60
63 virtual ~G4RayTrajectory();
64
65 private:
66
67 G4RayTrajectory& operator= (const G4RayTrajectory&);
68
69 public:
70
71 inline void* operator new(size_t);
72 inline void operator delete(void*);
73 // inline int operator == (const G4RayTrajectory& right){return (this==&right);}
74
75 virtual void AppendStep(const G4Step*);
76 virtual void ShowTrajectory(std::ostream&) const;
77 virtual void DrawTrajectory() const {;}
78 virtual void DrawTrajectory(G4int) const {;}
79 virtual int GetPointEntries() const {return positionRecord->size();}
81 { return (*positionRecord)[i]; }
83 { return (*positionRecord)[i]; }
84 virtual void MergeTrajectory(G4VTrajectory* secondTrajectory);
85
86// Get/Set functions to satisfy pure virtual functions of base class.
87 inline G4int GetTrackID() const { return 0; }
88 inline G4int GetParentID() const { return 0; }
89 inline G4String GetParticleName() const { return ""; }
90 inline G4double GetCharge() const { return 0.; }
91 inline G4int GetPDGEncoding() const { return 0; }
92 inline G4ThreeVector GetInitialMomentum() const { return G4ThreeVector(); }
93
94 private:
95
96 std::vector<G4RayTrajectoryPoint*>* positionRecord;
97};
98
99#if defined G4VIS_ALLOC_EXPORT
101#else
103#endif
104
105inline void* G4RayTrajectory::operator new(size_t)
106{
107 void* aTrajectory;
108 aTrajectory = (void*)G4RayTrajectoryAllocator.MallocSingle();
109 return aTrajectory;
110}
111
112inline void G4RayTrajectory::operator delete(void* aTrajectory)
113{
114 G4RayTrajectoryAllocator.FreeSingle((G4RayTrajectory*)aTrajectory);
115}
116
117
118#endif
119
G4DLLIMPORT G4Allocator< G4RayTrajectory > G4RayTrajectoryAllocator
CLHEP::Hep3Vector G4ThreeVector
double G4double
Definition: G4Types.hh:64
#define G4DLLIMPORT
Definition: G4Types.hh:56
#define G4DLLEXPORT
Definition: G4Types.hh:55
int G4int
Definition: G4Types.hh:66
virtual G4VTrajectoryPoint * GetPoint(G4int i) const
virtual int GetPointEntries() const
virtual void ShowTrajectory(std::ostream &) const
virtual void DrawTrajectory(G4int) const
G4double GetCharge() const
G4RayTrajectoryPoint * GetPointC(G4int i) const
G4int GetPDGEncoding() const
G4int GetTrackID() const
G4int GetParentID() const
virtual void MergeTrajectory(G4VTrajectory *secondTrajectory)
virtual void AppendStep(const G4Step *)
virtual ~G4RayTrajectory()
G4ThreeVector GetInitialMomentum() const
G4String GetParticleName() const
virtual void DrawTrajectory() const
Definition: G4Step.hh:78